r3-next/backgounds/galaxy.gd

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GDScript3
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extends Node2D
# Called when the node enters the scene tree for the first time.
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var galaxy = load("res://levels/galaxy/galaxy.tscn").instantiate()
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func _ready():
get_tree().root.add_child.call_deferred(galaxy)
#pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass