2023-10-24 22:23:46 +02:00
|
|
|
extends Node2D
|
|
|
|
|
|
|
|
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
2023-12-02 21:44:54 +01:00
|
|
|
var abstract = load("res://levels/abstract.tscn").instantiate()
|
2023-10-24 22:23:46 +02:00
|
|
|
|
|
|
|
func _ready():
|
2023-12-02 21:44:54 +01:00
|
|
|
get_tree().root.add_child.call_deferred(abstract)
|
2023-10-24 22:23:46 +02:00
|
|
|
Global.wait = Time.get_ticks_msec()
|
|
|
|
#pass # Replace with function body.
|
|
|
|
|
|
|
|
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
|
|
func _process(delta):
|
|
|
|
if Time.get_ticks_msec() - Global.wait > Global.timelimit:
|
|
|
|
Global.live = 2
|
2024-01-15 12:00:39 +01:00
|
|
|
if Global.live == 1 && (Time.get_ticks_msec() - Global.wait) >= 1000 && (Input.is_key_pressed(KEY_ESCAPE) || Input.is_joy_button_pressed(0,JOY_BUTTON_A)):
|
2023-10-24 22:23:46 +02:00
|
|
|
#print("Mouse Click/Unclick at: ", event.position)
|
|
|
|
_title()
|
|
|
|
if Global.live == 0:
|
|
|
|
_title()
|
|
|
|
elif Global.live == 2:
|
|
|
|
_crash()
|
|
|
|
elif Global.live == 3:
|
|
|
|
_complete()
|
|
|
|
#pass
|
|
|
|
|
|
|
|
func _title():
|
|
|
|
# This is like autoloading the scene, only
|
|
|
|
# it happens after already loading the main scene.
|
2023-12-02 21:44:54 +01:00
|
|
|
get_tree().root.remove_child(abstract)
|
2023-10-24 22:23:46 +02:00
|
|
|
get_tree().change_scene_to_file("res://title.tscn")
|
|
|
|
#get_tree().root.add_child(title)
|
|
|
|
#get_tree().root.remove_child(boot)
|
|
|
|
#boot.queue_free()
|
|
|
|
|
|
|
|
func _crash():
|
|
|
|
# This is like autoloading the scene, only
|
|
|
|
# it happens after already loading the main scene.
|
|
|
|
Global.time = Time.get_ticks_msec() - Global.wait
|
|
|
|
await get_tree().create_timer(1.0).timeout
|
2024-01-14 03:59:55 +01:00
|
|
|
#queue_free()
|
2023-12-02 21:44:54 +01:00
|
|
|
get_tree().root.remove_child(abstract)
|
2023-10-24 22:23:46 +02:00
|
|
|
get_tree().change_scene_to_file("res://backgounds/supernova.tscn")
|
|
|
|
#get_tree().root.add_child(title)
|
|
|
|
#get_tree().root.remove_child(boot)
|
|
|
|
#boot.queue_free()
|
|
|
|
|
|
|
|
func _complete():
|
|
|
|
# This is like autoloading the scene, only
|
|
|
|
# it happens after already loading the main scene.
|
|
|
|
Global.time = Time.get_ticks_msec() - Global.wait
|
2023-12-02 21:44:54 +01:00
|
|
|
get_tree().root.remove_child(abstract)
|
2023-10-24 22:23:46 +02:00
|
|
|
get_tree().change_scene_to_file("res://levels/credits.tscn")
|
|
|
|
#get_tree().root.add_child(title)
|
|
|
|
#get_tree().root.remove_child(boot)
|
|
|
|
#boot.queue_free()
|