2023-10-24 22:23:46 +02:00
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extends Node2D
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# Called when the node enters the scene tree for the first time.
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var bgsound := AudioStreamPlayer.new()
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func _ready():
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add_child(bgsound)
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2024-01-16 13:58:51 +01:00
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var titlemusic = load(Global.musictracks[3])
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2023-10-24 22:23:46 +02:00
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bgsound.stream = titlemusic
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bgsound.play(0)
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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