better intro
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b69f458330
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0f936568e2
2 changed files with 21 additions and 1 deletions
12
player.gd
Normal file
12
player.gd
Normal file
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@ -0,0 +1,12 @@
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extends Sprite2D
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var angular_speed = PI
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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rotation += angular_speed * delta
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#pass
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10
title.tscn
10
title.tscn
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@ -1,4 +1,4 @@
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[gd_scene load_steps=8 format=3 uid="uid://p010jtursgo2"]
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[gd_scene load_steps=10 format=3 uid="uid://p010jtursgo2"]
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[ext_resource type="Script" path="res://title.gd" id="1_fbo7u"]
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[ext_resource type="Script" path="res://Game name.gd" id="2_bbb0f"]
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@ -7,6 +7,8 @@
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[ext_resource type="Script" path="res://fps.gd" id="3_tsoef"]
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[ext_resource type="Script" path="res://start.gd" id="4_cc41w"]
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[ext_resource type="Script" path="res://exit.gd" id="5_scoec"]
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[ext_resource type="Texture2D" uid="uid://cpd31c6o18rmh" path="res://sprites/ss.png" id="8_tne35"]
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[ext_resource type="Script" path="res://player.gd" id="9_7e625"]
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[node name="title" type="Control"]
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layout_mode = 3
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@ -26,6 +28,12 @@ stream = ExtResource("2_bhkux")
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autoplay = true
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script = ExtResource("3_bn1r3")
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[node name="player" type="Sprite2D" parent="."]
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position = Vector2(631, 499)
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("8_tne35")
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script = ExtResource("9_7e625")
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[node name="fps" type="Label" parent="."]
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layout_mode = 0
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offset_right = 40.0
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