crash animation
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9b5a9b3548
commit
bedf297d92
6 changed files with 37 additions and 16 deletions
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@ -41,6 +41,8 @@ func _crash():
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# This is like autoloading the scene, only
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# it happens after already loading the main scene.
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Global.time = Time.get_ticks_msec() - wait
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await get_tree().create_timer(1.0).timeout
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queue_free()
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get_tree().root.remove_child(galaxy)
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get_tree().change_scene_to_file("res://backgounds/supernova.tscn")
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#get_tree().root.add_child(title)
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@ -41,6 +41,8 @@ func _crash():
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# This is like autoloading the scene, only
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# it happens after already loading the main scene.
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Global.time = Time.get_ticks_msec() - wait
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await get_tree().create_timer(1.0).timeout
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queue_free()
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get_tree().root.remove_child(wormhole)
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get_tree().change_scene_to_file("res://backgounds/supernova.tscn")
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#get_tree().root.add_child(title)
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@ -112,32 +112,32 @@ Eternity
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4mat
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Abstract
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???
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???
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realize the truth
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AceMan
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Galaxy2
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???
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???
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Broken
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Saxxon Pike
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Lagoon
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???
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???
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Maran Project
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Attraction
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Orion
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???
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???
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orion spaceforce23
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dualtrax
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Space
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???
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???
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rose
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4mat
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Stars
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???
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???
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Oskars Skarmslackare
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MrGamer
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Universe
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???
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???
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zenon
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ko0x
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Credit roll 1
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Yes, I see
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@ -1,4 +1,4 @@
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[gd_scene load_steps=21 format=3 uid="uid://mtl88mcwaqk0"]
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[gd_scene load_steps=22 format=3 uid="uid://mtl88mcwaqk0"]
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[ext_resource type="Script" path="res://levels/galaxy.gd" id="1_3c4wu"]
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[ext_resource type="Texture2D" uid="uid://8lioamk650y7" path="res://sprites/css.png" id="2_3g4h6"]
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@ -15,6 +15,7 @@
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[ext_resource type="Script" path="res://levels/ast2.gd" id="13_s46s0"]
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[ext_resource type="Script" path="res://levels/ast3.gd" id="14_cu7w4"]
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[ext_resource type="Script" path="res://levels/wall1.gd" id="15_jbm4l"]
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[ext_resource type="Script" path="res://levels/ss.gd" id="15_n6ui8"]
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[ext_resource type="Script" path="res://levels/wall2.gd" id="16_dnhp8"]
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[ext_resource type="Script" path="res://levels/wall3.gd" id="17_jrw7x"]
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[ext_resource type="Script" path="res://levels/wall4.gd" id="18_fasi1"]
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@ -146,6 +147,7 @@ script = ExtResource("9_diat7")
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position = Vector2(640, 360)
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("9_favs7")
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script = ExtResource("15_n6ui8")
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[node name="wall1" type="Sprite2D" parent="."]
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position = Vector2(357.5, 483.5)
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13
levels/ss.gd
Normal file
13
levels/ss.gd
Normal file
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@ -0,0 +1,13 @@
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extends Sprite2D
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var angular_speed = PI
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if Global.live == 2:
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rotation += angular_speed * delta * 5
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#pass
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@ -1,4 +1,4 @@
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[gd_scene load_steps=21 format=3 uid="uid://b82huqhu88xt6"]
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[gd_scene load_steps=22 format=3 uid="uid://b82huqhu88xt6"]
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[ext_resource type="Script" path="res://levels/wormhole.gd" id="1_n4a5i"]
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[ext_resource type="Texture2D" uid="uid://8lioamk650y7" path="res://sprites/css.png" id="2_y6cio"]
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@ -14,6 +14,7 @@
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[ext_resource type="Script" path="res://levels/ast1.gd" id="12_s1o5o"]
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[ext_resource type="Script" path="res://levels/ast2.gd" id="13_xw0he"]
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[ext_resource type="Script" path="res://levels/ast3.gd" id="14_xcrsk"]
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[ext_resource type="Script" path="res://levels/ss.gd" id="15_hsg5e"]
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[ext_resource type="Script" path="res://levels/wall1.gd" id="15_yx2oo"]
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[ext_resource type="Script" path="res://levels/wall2.gd" id="16_el0w3"]
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[ext_resource type="Script" path="res://levels/wall3.gd" id="17_pl58r"]
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@ -146,6 +147,7 @@ script = ExtResource("9_cr36o")
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position = Vector2(640, 360)
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scale = Vector2(0.3, 0.3)
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texture = ExtResource("10_shrek")
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script = ExtResource("15_hsg5e")
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[node name="wall1" type="Sprite2D" parent="."]
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position = Vector2(338.5, 688.5)
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