Compare commits
5 commits
R0.1.3-bet
...
main
Author | SHA1 | Date | |
---|---|---|---|
ceed12c320 | |||
192371e4f7 | |||
2f221bbb7a | |||
2c525d1658 | |||
00905e5371 |
13 changed files with 287 additions and 16 deletions
3
.gitignore
vendored
3
.gitignore
vendored
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@ -1,2 +1,5 @@
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||||||
# Godot 4+ specific ignores
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# Godot 4+ specific ignores
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.godot/
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.godot/
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The Red Robot Radio.arm64
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The Red Robot Radio.pck
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The Red Robot Radio.x86_64
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35
Label2.gd
35
Label2.gd
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@ -1,22 +1,39 @@
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extends Label
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extends Label
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var housefreedom
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var housefreedom
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var welcometext = ""
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var playername
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func _ready():
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func _ready():
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if OS.get_data_dir().begins_with("/home"):
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playername = OS.get_data_dir().rsplit("/", true, 7)[2]
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else:
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playername = "player"
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housefreedom = OS.get_processor_name().contains("AMD Custom APU") && OS.get_processor_name().contains("0405")
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housefreedom = OS.get_processor_name().contains("AMD Custom APU") && OS.get_processor_name().contains("0405")
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if (OS.get_name() != "Linux" && !OS.get_name().ends_with("BSD")) || OS.get_distribution_name().contains("Kali") || !OS.get_data_dir().begins_with("/home") || OS.get_environment("WSL_DISTRO_NAME").length() < 0:
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if OS.get_distribution_name().contains("Kali") || OS.get_environment("WSL_DISTRO_NAME").length() < 0:
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Global.sk = true
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Global.sk = true
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if Global.sk:
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if Global.sk:
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_sk()
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_sk()
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else:
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else:
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if Global.firstrun:
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if Global.firstrun:
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welcometext = "Welcome to your first session "+playername
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else:
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welcometext = "Welcome back "+playername
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if housefreedom:
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if housefreedom:
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set_text("Welcome to your first session "+OS.get_data_dir().rsplit("/", true, 7)[2]+"\nSteam machines are not dead yet");
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welcometext = welcometext+"\nSteam machines are not dead yet"
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else:
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if OS.get_environment("MANGOHUD").contains("1"):
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set_text("Welcome to your first session "+OS.get_data_dir().rsplit("/", true, 7)[2]);
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Global.mangohud = true
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else:
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welcometext = welcometext+"\nYour overlay already has a FPS counter, built-in one is disabled"
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if housefreedom:
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#This can be used to detect background process, may be useful later
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set_text("Welcome back "+OS.get_data_dir().rsplit("/", true, 7)[2]+"\nSteam machines are not dead yet");
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#var output = []
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else:
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# Execute "get-process" in powershell and save data in "output":
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set_text("Welcome back "+OS.get_data_dir().rsplit("/", true, 7)[2]);
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#var chrome_active = false
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#OS.execute('/bin/bash', ['-c', "ps aux | grep obs"], output, true)
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#var result = output[0].rsplit("/", true, 7).size()
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#print(output)
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#chrome_active = result > 5 # If there is more than 0 chrome processes, it will be true
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#if chrome_active:
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# welcometext = welcometext+"\nBe careful"
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#print("Number of chrome processes: " + str(result))
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set_text(welcometext)
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func _sk():
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func _sk():
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set_text("Script Kiddie detected, only true hackers can cheat here");
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set_text("Script Kiddie detected, only true hackers can cheat here");
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@ -1,5 +1,7 @@
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# r3-next
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# r3-next
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<img src=https://git.asgardius.company/asgardius/r3-next/raw/branch/main/icon.png>
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The Red Robot Radio game (standard version)
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The Red Robot Radio game (standard version)
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Humans dissapeared from Earth and machines are looking for a way to bring them back. Before their extinction, humans built a Radio Station at 243 Ida as an attempt to avoid losing their culture. You are a maintenance robot that must keep this radio station in good health while humans from Earth are missing. Travel between Earth and the Asteroid Belt to give supplies to Frank Pi, the radio host whose colour that gives the name to its station (and this game). Includes 13 of the best of Keygen Music Themes. Dodge space junk, old trashcans, astronauts, even martians (because they hate the Asteroid Belt)
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Humans dissapeared from Earth and machines are looking for a way to bring them back. Before their extinction, humans built a Radio Station at 243 Ida as an attempt to avoid losing their culture. You are a maintenance robot that must keep this radio station in good health while humans from Earth are missing. Travel between Earth and the Asteroid Belt to give supplies to Frank Pi, the radio host whose colour that gives the name to its station (and this game). Includes 13 of the best of Keygen Music Themes. Dodge space junk, old trashcans, astronauts, even martians (because they hate the Asteroid Belt)
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@ -8,8 +10,8 @@ Made with Godot Engine
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# Known issues
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# Known issues
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* PlayStation 4 controller does not recognize some buttons
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This game only offers official releases for GNU/Linux. Don't ask for releases on other platforms (except for BSD).
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This game only offers official releases for GNU/Linux. Don't ask for releases on other platforms (except for BSD).
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Remember: Godot Does what Unitydn't (if you are from the 1990 decade you will know where it came from)
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Remember: Godot Does what Unitydn't (if you are from the 1990 decade you will know where it came from)
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Official video channel https://video.asgardius.company/c/asgardius_virtualx
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@ -19,7 +19,7 @@ encrypt_directory=false
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custom_template/debug=""
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custom_template/debug=""
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custom_template/release=""
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custom_template/release=""
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debug/export_console_wrapper=1
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debug/export_console_wrapper=1
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binary_format/embed_pck=true
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binary_format/embed_pck=false
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texture_format/bptc=true
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texture_format/bptc=true
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texture_format/s3tc=true
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texture_format/s3tc=true
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texture_format/etc=false
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texture_format/etc=false
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@ -13,7 +13,7 @@ var firstrun
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var musictracks = ["res://music/x-force.wav", "res://music/alien-bulls.wav", "res://music/eternity.wav", "res://music/truth.wav", "res://music/broken.wav", "res://music/maran.wav", "res://music/orion.wav", "res://music/rose.wav", "res://music/oskars.wav", "res://music/rock.wav", "res://music/yes-i-see.wav", "res://music/tekilla.wav", "res://music/sweetest-sin.wav"]
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var musictracks = ["res://music/x-force.wav", "res://music/alien-bulls.wav", "res://music/eternity.wav", "res://music/truth.wav", "res://music/broken.wav", "res://music/maran.wav", "res://music/orion.wav", "res://music/rose.wav", "res://music/oskars.wav", "res://music/rock.wav", "res://music/yes-i-see.wav", "res://music/tekilla.wav", "res://music/sweetest-sin.wav"]
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var sfxtracks = ["res://sfx/title.wav", "res://sfx/crash.ogg", "res://sfx/complete.ogg"]
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var sfxtracks = ["res://sfx/title.wav", "res://sfx/crash.ogg", "res://sfx/complete.ogg"]
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var debug = false
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var debug = false
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var release = "R0.1.3-beta"
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var release = "R0.1.4-beta"
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var sk = false
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var sk = false
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var xm = 0
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var xm = 0
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var ym = 0
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var ym = 0
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@ -478,9 +478,9 @@ Matrix Chat
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You are free to distribute this game and make modifications, but remember sharing your modifications with source code
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You are free to distribute this game and make modifications, but remember sharing your modifications with source code
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You are free to create guides, but i suggest avoiding cheat codes
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You can reuse assets for non-commercial purposes only
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You can reuse assets for non-commercial purposes only"
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Be kind and have a happy unfunaversary"
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horizontal_alignment = 1
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horizontal_alignment = 1
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script = ExtResource("6_3q8sp")
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script = ExtResource("6_3q8sp")
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@ -2,7 +2,7 @@ extends Control
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func _ready():
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func _ready():
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Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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Input.set_mouse_mode(Input.MOUSE_MODE_HIDDEN)
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Global.debug = true
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Global.debug = true
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$"VBoxContainer/Scene Selector".grab_focus()
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$"VBoxContainer/Gamepad Test".grab_focus()
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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func _process(delta):
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@ -37,3 +37,7 @@ func _on_sound_test_pressed():
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func _on_back_pressed():
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func _on_back_pressed():
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Global.debug = false
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Global.debug = false
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get_tree().change_scene_to_file("res://levels/tmenu.tscn")
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get_tree().change_scene_to_file("res://levels/tmenu.tscn")
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func _on_gamepad_test_pressed():
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get_tree().change_scene_to_file("res://levels/gamepadtest.tscn")
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@ -54,6 +54,12 @@ offset_right = 129.5
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grow_horizontal = 2
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grow_horizontal = 2
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grow_vertical = 0
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grow_vertical = 0
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[node name="Gamepad Test" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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theme_override_font_sizes/font_size = 80
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theme_override_styles/focus = SubResource("StyleBoxFlat_821nm")
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text = "Gamepad Test"
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[node name="Scene Selector" type="Button" parent="VBoxContainer"]
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[node name="Scene Selector" type="Button" parent="VBoxContainer"]
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layout_mode = 2
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layout_mode = 2
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theme_override_font_sizes/font_size = 80
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theme_override_font_sizes/font_size = 80
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@ -76,6 +82,7 @@ text = "Back"
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layout_mode = 1
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layout_mode = 1
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[connection signal="finished" from="nebula" to="nebula" method="_on_finished"]
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[connection signal="finished" from="nebula" to="nebula" method="_on_finished"]
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[connection signal="pressed" from="VBoxContainer/Gamepad Test" to="." method="_on_gamepad_test_pressed"]
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[connection signal="pressed" from="VBoxContainer/Scene Selector" to="." method="_on_scene_selector_pressed"]
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[connection signal="pressed" from="VBoxContainer/Scene Selector" to="." method="_on_scene_selector_pressed"]
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[connection signal="pressed" from="VBoxContainer/Sound Test" to="." method="_on_sound_test_pressed"]
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[connection signal="pressed" from="VBoxContainer/Sound Test" to="." method="_on_sound_test_pressed"]
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[connection signal="pressed" from="VBoxContainer/Back" to="." method="_on_back_pressed"]
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[connection signal="pressed" from="VBoxContainer/Back" to="." method="_on_back_pressed"]
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79
levels/gamepadtest.gd
Normal file
79
levels/gamepadtest.gd
Normal file
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@ -0,0 +1,79 @@
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extends Control
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var joyname
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var lxaxis
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var lyaxis
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var rxaxis
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var ryaxis
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var dpadup
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var dpaddown
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var dpadleft
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var dpadright
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var lt
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var rt
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var ls
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var rs
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var l3
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var r3
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var view
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var menu
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var xb
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var yb
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var ab
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var bb
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# Called when the node enters the scene tree for the first time.
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func _ready():
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joyname = $Info
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lxaxis = $"BoxContainer/VBoxContainer/Left X Axis"
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lyaxis = $"BoxContainer/VBoxContainer/Left Y Axis"
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rxaxis = $"BoxContainer/VBoxContainer2/Right X Axis"
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ryaxis = $"BoxContainer/VBoxContainer2/Right Y Axis"
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dpadup = $"BoxContainer/VBoxContainer/DPAD Up"
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dpaddown = $"BoxContainer/VBoxContainer2/DPAD Down"
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dpadleft = $"BoxContainer/VBoxContainer/DPAD Left"
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dpadright = $"BoxContainer/VBoxContainer2/DPAD Right"
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lt = $"BoxContainer/VBoxContainer/Left Trigger"
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rt = $"BoxContainer/VBoxContainer2/Right Trigger"
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ls = $"BoxContainer/VBoxContainer/Left Shoulder"
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rs = $"BoxContainer/VBoxContainer2/Right Shoulder"
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l3 = $"BoxContainer/VBoxContainer/Left Stick"
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r3 = $"BoxContainer/VBoxContainer2/Right Stick"
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view = $BoxContainer/VBoxContainer/View
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menu = $BoxContainer/VBoxContainer2/Menu
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xb = $BoxContainer/VBoxContainer/X
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yb = $BoxContainer/VBoxContainer2/Y
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ab = $BoxContainer/VBoxContainer/A
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bb = $BoxContainer/VBoxContainer2/B
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#pass # Replace with function body.
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||||||
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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func _input(event):
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if Input.is_key_pressed(KEY_ESCAPE) || (Input.is_joy_button_pressed(0,JOY_BUTTON_A) && (Input.is_joy_button_pressed(0,JOY_BUTTON_B))):
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get_tree().change_scene_to_file("res://levels/debug.tscn")
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joyname.set_text("Current Device: "+str(Input.get_joy_name(0))+"\nIf drift threshold is 0.2 or higher, your gamepad need new sticks")
|
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lxaxis.set_text("Left X Axis "+str(Input.get_joy_axis(0,JOY_AXIS_LEFT_X)))
|
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lyaxis.set_text("Left Y Axis "+str(Input.get_joy_axis(0,JOY_AXIS_LEFT_Y)))
|
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rxaxis.set_text("Right X Axis "+str(Input.get_joy_axis(0,JOY_AXIS_RIGHT_X)))
|
||||||
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ryaxis.set_text("Right Y Axis "+str(Input.get_joy_axis(0,JOY_AXIS_RIGHT_Y)))
|
||||||
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dpadup.set_text("DPAD Up "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_UP)))
|
||||||
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dpaddown.set_text("DPAD Down "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_DOWN)))
|
||||||
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dpadleft.set_text("DPAD Left "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_LEFT)))
|
||||||
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dpadright.set_text("DPAD Right "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_DPAD_RIGHT)))
|
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lt.set_text("Left Trigger "+str(Input.get_joy_axis(0,JOY_AXIS_TRIGGER_LEFT)))
|
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rt.set_text("Right Trigger "+str(Input.get_joy_axis(0,JOY_AXIS_TRIGGER_RIGHT)))
|
||||||
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ls.set_text("Left Shoulder "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_LEFT_SHOULDER)))
|
||||||
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rs.set_text("Right Shoulder "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_SHOULDER)))
|
||||||
|
l3.set_text("Left Stick "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_LEFT_STICK)))
|
||||||
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r3.set_text("Right Stick "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_RIGHT_STICK)))
|
||||||
|
view.set_text("View "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_BACK)))
|
||||||
|
menu.set_text("Menu "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_START)))
|
||||||
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xb.set_text("X "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_X)))
|
||||||
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yb.set_text("Y "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_Y)))
|
||||||
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ab.set_text("A "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_A)))
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||||||
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bb.set_text("B "+str(Input.is_joy_button_pressed(0,JOY_BUTTON_B)))
|
159
levels/gamepadtest.tscn
Normal file
159
levels/gamepadtest.tscn
Normal file
|
@ -0,0 +1,159 @@
|
||||||
|
[gd_scene load_steps=5 format=3 uid="uid://qun4scsrsp00"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://levels/gamepadtest.gd" id="1_w4qrm"]
|
||||||
|
[ext_resource type="VideoStream" path="res://backgounds/nebula_-_6044 (720p).ogv" id="2_i62na"]
|
||||||
|
[ext_resource type="Script" path="res://nebula.gd" id="3_5yjm5"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://d31udhuuwrajn" path="res://levels/bottomhud.tscn" id="4_88ejd"]
|
||||||
|
|
||||||
|
[node name="Gamepadtest" type="Control"]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("1_w4qrm")
|
||||||
|
|
||||||
|
[node name="nebula" type="VideoStreamPlayer" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_right = 640.0
|
||||||
|
offset_bottom = 368.0
|
||||||
|
scale = Vector2(2, 1.96)
|
||||||
|
stream = ExtResource("2_i62na")
|
||||||
|
autoplay = true
|
||||||
|
script = ExtResource("3_5yjm5")
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_right = 40.0
|
||||||
|
offset_bottom = 23.0
|
||||||
|
|
||||||
|
[node name="Game name" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 496.0
|
||||||
|
offset_top = 3.0
|
||||||
|
offset_right = 790.0
|
||||||
|
offset_bottom = 73.0
|
||||||
|
theme_override_font_sizes/font_size = 40
|
||||||
|
text = "Gamepad Test"
|
||||||
|
|
||||||
|
[node name="Info" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 28.0
|
||||||
|
offset_top = 94.0
|
||||||
|
offset_right = 322.0
|
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|
offset_bottom = 164.0
|
||||||
|
theme_override_font_sizes/font_size = 20
|
||||||
|
|
||||||
|
[node name="Stop" type="Label" parent="."]
|
||||||
|
layout_mode = 0
|
||||||
|
offset_left = 5.0
|
||||||
|
offset_top = 672.0
|
||||||
|
offset_right = 444.0
|
||||||
|
offset_bottom = 708.0
|
||||||
|
theme_override_font_sizes/font_size = 22
|
||||||
|
text = "Press Escape or A + B to return"
|
||||||
|
|
||||||
|
[node name="BoxContainer" type="BoxContainer" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 3
|
||||||
|
anchor_left = 1.0
|
||||||
|
anchor_top = 1.0
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
offset_left = -640.0
|
||||||
|
offset_top = -419.0
|
||||||
|
grow_horizontal = 0
|
||||||
|
grow_vertical = 0
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="BoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="Left X Axis" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Left X Axis"
|
||||||
|
|
||||||
|
[node name="Left Y Axis" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Left Y Axis"
|
||||||
|
|
||||||
|
[node name="DPAD Up" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "DPAD Up"
|
||||||
|
|
||||||
|
[node name="DPAD Left" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "DPAD Left"
|
||||||
|
|
||||||
|
[node name="Left Trigger" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Left Trigger"
|
||||||
|
|
||||||
|
[node name="Left Shoulder" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Left Shoulder"
|
||||||
|
|
||||||
|
[node name="Left Stick" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Left Stick"
|
||||||
|
|
||||||
|
[node name="View" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "View"
|
||||||
|
|
||||||
|
[node name="X" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "X"
|
||||||
|
|
||||||
|
[node name="A" type="Label" parent="BoxContainer/VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "A"
|
||||||
|
|
||||||
|
[node name="VBoxContainer2" type="VBoxContainer" parent="BoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="Right X Axis" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Right X Axis"
|
||||||
|
|
||||||
|
[node name="Right Y Axis" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Right Y Axis"
|
||||||
|
|
||||||
|
[node name="DPAD Down" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "DPAD Down
|
||||||
|
"
|
||||||
|
|
||||||
|
[node name="DPAD Right" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "DPAD Right"
|
||||||
|
|
||||||
|
[node name="Right Trigger" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Right Trigger"
|
||||||
|
|
||||||
|
[node name="Right Shoulder" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Right Shoulder"
|
||||||
|
|
||||||
|
[node name="Right Stick" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Right Stick"
|
||||||
|
|
||||||
|
[node name="Menu" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Menu"
|
||||||
|
|
||||||
|
[node name="Y" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Y"
|
||||||
|
|
||||||
|
[node name="B" type="Label" parent="BoxContainer/VBoxContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "B"
|
||||||
|
|
||||||
|
[node name="Bottomhud" parent="." instance=ExtResource("4_88ejd")]
|
||||||
|
layout_mode = 1
|
||||||
|
|
||||||
|
[connection signal="finished" from="nebula" to="nebula" method="_on_finished"]
|
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Reference in a new issue