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extends Node
var live
var time
var origmpos
var mousepos
var timelimit = 15000
var wait
var hiscoresfile = "user://"
var gamelevel
var levelmax
var firstrun
var sk = false
var xm = 0
var ym = 0
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):