r3-next/levels/wormhole.gd
2023-11-23 12:19:21 -07:00

17 lines
397 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
var bgsound := AudioStreamPlayer.new()
func _ready():
add_child(bgsound)
var titlemusic = load("res://music/eternity.wav")
bgsound.stream = titlemusic
bgsound.play(0)
#pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass