r3-next/backgounds/Home.gd
2023-09-08 12:50:34 -07:00

21 lines
531 B
GDScript

extends TextureButton
# Called when the node enters the scene tree for the first time.
func _ready():
var button = Button.new()
button.text = "Home"
button.pressed.connect(self._button_pressed)
add_child(button)
func _button_pressed():
Global.live = 0
#_title()
func _title():
# This is like autoloading the scene, only
# it happens after already loading the main scene.
get_tree().change_scene_to_file("res://title.tscn")
#get_tree().root.add_child(title)
#get_tree().root.remove_child(boot)
#boot.queue_free()