r3-next/backgounds/wormhole.gd
2023-09-06 11:45:24 -07:00

14 lines
356 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
var wormhole = load("res://levels/wormhole.tscn").instantiate()
func _ready():
get_tree().root.add_child.call_deferred(wormhole)
#pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass