14 lines
356 B
GDScript
14 lines
356 B
GDScript
extends Node2D
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# Called when the node enters the scene tree for the first time.
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var wormhole = load("res://levels/wormhole.tscn").instantiate()
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func _ready():
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get_tree().root.add_child.call_deferred(wormhole)
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#pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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