settings screen
This commit is contained in:
parent
7bc22c5c7c
commit
62ddb35743
13 changed files with 133 additions and 145 deletions
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@ -22,8 +22,7 @@
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<activity
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<activity
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android:name=".Settings"
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android:name=".Settings"
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android:exported="false"
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android:exported="false"
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android:label="@string/title_activity_settings"
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android:label="@string/settings">
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android:theme="@style/Theme.AsgardiusS3Manager.NoActionBar">
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<meta-data
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<meta-data
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android:name="android.app.lib_name"
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android:name="android.app.lib_name"
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android:value="" />
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android:value="" />
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@ -273,12 +273,12 @@ public class MainActivity extends AppCompatActivity {
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});
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});
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//This is to view app credits
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//This is to view app credits
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Button about = (Button)findViewById(R.id.about_button);
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Button settings = (Button)findViewById(R.id.settings_button);
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about.setOnClickListener(new View.OnClickListener(){
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settings.setOnClickListener(new View.OnClickListener(){
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@Override
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@Override
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public void onClick(View view) {
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public void onClick(View view) {
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//buttonaction
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//buttonaction
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aboutPage();
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settingsPage();
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}
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}
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});
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});
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}
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}
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@ -311,11 +311,11 @@ public class MainActivity extends AppCompatActivity {
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}
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}
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private void aboutPage () {
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private void settingsPage() {
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Intent intent = new Intent(this, WebBrowser.class);
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Intent intent = new Intent(this, Settings.class);
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intent.putExtra("web_url", "file:///android_asset/about.htm");
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//intent.putExtra("web_url", "file:///android_asset/about.htm");
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intent.putExtra("title", getResources().getString(R.string.about_button));
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//intent.putExtra("title", getResources().getString(R.string.about_button));
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startActivity(intent);
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startActivity(intent);
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}
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}
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@ -1,15 +1,12 @@
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package asgardius.page.s3manager;
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package asgardius.page.s3manager;
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import android.content.Intent;
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import android.os.Bundle;
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import android.os.Bundle;
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import com.google.android.material.appbar.CollapsingToolbarLayout;
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import com.google.android.material.floatingactionbutton.FloatingActionButton;
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import com.google.android.material.snackbar.Snackbar;
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import androidx.appcompat.app.AppCompatActivity;
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import androidx.appcompat.app.AppCompatActivity;
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import androidx.appcompat.widget.Toolbar;
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import android.view.View;
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import android.view.View;
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import android.widget.Button;
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import asgardius.page.s3manager.databinding.ActivitySettingsBinding;
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import asgardius.page.s3manager.databinding.ActivitySettingsBinding;
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@ -23,5 +20,34 @@ public class Settings extends AppCompatActivity {
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binding = ActivitySettingsBinding.inflate(getLayoutInflater());
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binding = ActivitySettingsBinding.inflate(getLayoutInflater());
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setContentView(binding.getRoot());
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setContentView(binding.getRoot());
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//This is to add new user account
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Button saveprefs = (Button)findViewById(R.id.saveprefs);
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saveprefs.setOnClickListener(new View.OnClickListener(){
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@Override
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public void onClick(View view) {
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//buttonaction
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//This launch account add screen
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//addaccount(false);
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}
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});
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//This is to view app credits
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Button about = (Button)findViewById(R.id.settings_button);
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about.setOnClickListener(new View.OnClickListener(){
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@Override
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public void onClick(View view) {
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//buttonaction
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aboutPage();
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}
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});
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}
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private void aboutPage () {
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Intent intent = new Intent(this, WebBrowser.class);
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intent.putExtra("web_url", "file:///android_asset/about.htm");
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intent.putExtra("title", getResources().getString(R.string.about_button));
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startActivity(intent);
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}
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}
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}
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}
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@ -27,11 +27,11 @@
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style="?android:attr/buttonStyle" />
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style="?android:attr/buttonStyle" />
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<Button
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<Button
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android:id="@+id/about_button"
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android:id="@+id/settings_button"
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android:layout_width="0dp"
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android:layout_width="0dp"
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android:layout_height="match_parent"
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android:layout_height="match_parent"
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android:layout_weight="1"
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android:layout_weight="1"
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android:text="@string/about_button"
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android:text="@string/settings"
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tools:ignore="MissingConstraints"
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tools:ignore="MissingConstraints"
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style="?android:attr/buttonStyle" />
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style="?android:attr/buttonStyle" />
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@ -1,16 +1,69 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<androidx.coordinatorlayout.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
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<RelativeLayout
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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android:layout_height="match_parent"
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android:fitsSystemWindows="true"
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tools:context=".Settings">
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tools:context=".Settings">
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<include
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<androidx.core.widget.NestedScrollView
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android:id="@+id/include"
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android:layout_width="match_parent"
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layout="@layout/content_settings"
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android:layout_height="wrap_content">
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app:layout_anchor="@+id/include"
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app:layout_anchorGravity="center" />
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</androidx.coordinatorlayout.widget.CoordinatorLayout>
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<LinearLayout
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:orientation="vertical">
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<TextView
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:text="@string/videocache"
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android:textAlignment="center"
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android:textSize="25sp"/>
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<EditText
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android:id="@+id/videocache"
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android:layout_width="match_parent"
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android:layout_height="48dp"
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android:focusable="true"
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android:hint="@string/videocache"
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android:inputType="number"
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android:textColorHint="?attr/colorOnSecondary"/>
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<TextView
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:text="@string/videotime"
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android:textAlignment="center"
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android:textSize="25sp"/>
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<EditText
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android:id="@+id/videotime"
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android:layout_width="match_parent"
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android:layout_height="48dp"
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android:layout_weight="1"
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android:focusable="true"
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android:hint="@string/videotime"
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android:inputType="number"
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android:textColorHint="?attr/colorOnSecondary"/>
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<Button
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android:id="@+id/saveprefs"
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android:layout_width="match_parent"
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android:layout_height="70dp"
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android:text="@string/save_settings"
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android:textColor="#ffffff"
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android:textSize="24sp" />
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<Button
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android:id="@+id/settings_button"
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android:layout_width="match_parent"
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android:layout_height="70dp"
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android:text="@string/about_button"
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android:textColor="#ffffff"
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android:textSize="24sp" />
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</LinearLayout>
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</androidx.core.widget.NestedScrollView>
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</RelativeLayout>
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tools:layout_editor_absoluteX="20dp">
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tools:layout_editor_absoluteX="20dp">
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<TextView
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<TextView
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android:layout_width="wrap_content"
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android:layout_width="match_parent"
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android:layout_height="wrap_content"
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android:layout_height="wrap_content"
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android:layout_margin="@dimen/text_margin"
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android:text="@string/expiration_date"
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android:text="@string/large_text" />
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android:textAlignment="center"
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android:textSize="25sp" />
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<Button
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android:id="@+id/saveprefs"
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android:layout_width="0dp"
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android:layout_height="match_parent"
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android:layout_weight="1"
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android:text="@string/accountadd_button"
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tools:ignore="MissingConstraints"
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style="?android:attr/buttonStyle" />
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<Button
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android:id="@+id/settings_button"
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android:layout_width="0dp"
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android:layout_height="match_parent"
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android:layout_weight="1"
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android:text="@string/about_button"
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tools:ignore="MissingConstraints"
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style="?android:attr/buttonStyle" />
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</LinearLayout>
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</LinearLayout>
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@ -1,10 +0,0 @@
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<menu xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:app="http://schemas.android.com/apk/res-auto"
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xmlns:tools="http://schemas.android.com/tools"
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tools:context="asgardius.page.s3manager.Settings">
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<item
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android:id="@+id/action_settings"
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android:orderInCategory="100"
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android:title="@string/action_settings"
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app:showAsAction="never" />
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</menu>
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<string name="file_count">Archivos</string>
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<string name="file_count">Archivos</string>
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<string name="null_expiration_date">Debe establecer una fecha de expiración para compartir archivos</string>
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<string name="null_expiration_date">Debe establecer una fecha de expiración para compartir archivos</string>
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<string name="download_canceled">Descarga cancelada</string>
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<string name="download_canceled">Descarga cancelada</string>
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<string name="settings">Ajustes</string>
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<string name="save_settings">Guardar ajustes</string>
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<string name="videocache">Tamaño máximo de cache multimedia (en MiB)</string>
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<string name="videotime">Tiempo de expiración para visor multimedia (en horas)</string>
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</resources>
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</resources>
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<resources>
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<dimen name="fab_margin">48dp</dimen>
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<dimen name="text_margin">48dp</dimen>
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</resources>
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<resources>
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<dimen name="fab_margin">200dp</dimen>
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</resources>
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<resources>
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<dimen name="fab_margin">48dp</dimen>
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<dimen name="text_margin">48dp</dimen>
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</resources>
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<resources>
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<dimen name="app_bar_height">180dp</dimen>
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<dimen name="fab_margin">16dp</dimen>
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<dimen name="text_margin">16dp</dimen>
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</resources>
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<string name="about_button">About this app</string>
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<string name="about_button">About this app</string>
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<string name="dummy_button">Dummy Button</string>
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<string name="dummy_button">Dummy Button</string>
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<string name="dummy_content">DUMMY\nCONTENT</string>
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<string name="dummy_content">DUMMY\nCONTENT</string>
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<string name="title_activity_settings">Settings</string>
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<string name="settings">Settings</string>
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<string name="large_text">
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<string name="save_settings">Save settings</string>
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"Material is the metaphor.\n\n"
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<string name="videocache">Max media cache size (in MiB)</string>
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<string name="videotime">Expiration time for media viewer (in hours)</string>
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"A material metaphor is the unifying theory of a rationalized space and a system of motion."
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"The material is grounded in tactile reality, inspired by the study of paper and ink, yet "
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"technologically advanced and open to imagination and magic.\n"
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"Surfaces and edges of the material provide visual cues that are grounded in reality. The "
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"use of familiar tactile attributes helps users quickly understand affordances. Yet the "
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"flexibility of the material creates new affordances that supercede those in the physical "
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"world, without breaking the rules of physics.\n"
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"The fundamentals of light, surface, and movement are key to conveying how objects move, "
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"interact, and exist in space and in relation to each other. Realistic lighting shows "
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"seams, divides space, and indicates moving parts.\n\n"
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"Bold, graphic, intentional.\n\n"
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"The foundational elements of print based design typography, grids, space, scale, color, "
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"and use of imagery guide visual treatments. These elements do far more than please the "
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"eye. They create hierarchy, meaning, and focus. Deliberate color choices, edge to edge "
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"imagery, large scale typography, and intentional white space create a bold and graphic "
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"interface that immerse the user in the experience.\n"
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"An emphasis on user actions makes core functionality immediately apparent and provides "
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"waypoints for the user.\n\n"
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"Motion provides meaning.\n\n"
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"Motion respects and reinforces the user as the prime mover. Primary user actions are "
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"inflection points that initiate motion, transforming the whole design.\n"
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"All action takes place in a single environment. Objects are presented to the user without "
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"breaking the continuity of experience even as they transform and reorganize.\n"
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"Motion is meaningful and appropriate, serving to focus attention and maintain continuity. "
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"Feedback is subtle yet clear. Transitions are efficient yet coherent.\n\n"
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"3D world.\n\n"
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"The material environment is a 3D space, which means all objects have x, y, and z "
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"dimensions. The z-axis is perpendicularly aligned to the plane of the display, with the "
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"positive z-axis extending towards the viewer. Every sheet of material occupies a single "
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"position along the z-axis and has a standard 1dp thickness.\n"
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"On the web, the z-axis is used for layering and not for perspective. The 3D world is "
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"emulated by manipulating the y-axis.\n\n"
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"Light and shadow.\n\n"
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"Within the material environment, virtual lights illuminate the scene. Key lights create "
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"directional shadows, while ambient light creates soft shadows from all angles.\n"
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"Shadows in the material environment are cast by these two light sources. In Android "
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"development, shadows occur when light sources are blocked by sheets of material at "
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"various positions along the z-axis. On the web, shadows are depicted by manipulating the "
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"y-axis only. The following example shows the card with a height of 6dp.\n\n"
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"Resting elevation.\n\n"
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"All material objects, regardless of size, have a resting elevation, or default elevation "
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"that does not change. If an object changes elevation, it should return to its resting "
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"elevation as soon as possible.\n\n"
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"Component elevations.\n\n"
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"The resting elevation for a component type is consistent across apps (e.g., FAB elevation "
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"does not vary from 6dp in one app to 16dp in another app).\n"
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"Components may have different resting elevations across platforms, depending on the depth "
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"of the environment (e.g., TV has a greater depth than mobile or desktop).\n\n"
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"Responsive elevation and dynamic elevation offsets.\n\n"
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"Some component types have responsive elevation, meaning they change elevation in response "
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"to user input (e.g., normal, focused, and pressed) or system events. These elevation "
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"changes are consistently implemented using dynamic elevation offsets.\n"
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"Dynamic elevation offsets are the goal elevation that a component moves towards, relative "
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"to the component’s resting state. They ensure that elevation changes are consistent "
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"across actions and component types. For example, all components that lift on press have "
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"the same elevation change relative to their resting elevation.\n"
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"Once the input event is completed or cancelled, the component will return to its resting "
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"elevation.\n\n"
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"Avoiding elevation interference.\n\n"
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"Components with responsive elevations may encounter other components as they move between "
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"their resting elevations and dynamic elevation offsets. Because material cannot pass "
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"through other material, components avoid interfering with one another any number of ways, "
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"whether on a per component basis or using the entire app layout.\n"
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"On a component level, components can move or be removed before they cause interference. "
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"For example, a floating action button (FAB) can disappear or move off screen before a "
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"user picks up a card, or it can move if a snackbar appears.\n"
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"On the layout level, design your app layout to minimize opportunities for interference. "
|
|
||||||
"For example, position the FAB to one side of stream of a cards so the FAB won’t interfere "
|
|
||||||
"when a user tries to pick up one of cards.\n\n"
|
|
||||||
</string>
|
|
||||||
<string name="action_settings">Settings</string>
|
|
||||||
</resources>
|
</resources>
|
Loading…
Reference in a new issue