changed build target to match new project structure
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8f4ee79190
commit
861fe6d3cc
1 changed files with 5 additions and 4 deletions
9
PKGBUILD
9
PKGBUILD
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@ -6,7 +6,7 @@
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_pkgname=godot
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pkgname=${_pkgname}-git
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pkgver=4.0.r1.4ba934b
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pkgver=4.0.r1.e62f57f
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pkgrel=1
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pkgdesc="Godot Game Engine: An advanced, feature packed, multi-platform 2D and 3D game engine."
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url="http://www.godotengine.org"
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@ -14,7 +14,7 @@ license=('MIT')
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arch=('i686' 'x86_64')
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makedepends=('gcc' 'git' 'scons' 'pkgconf' 'yasm')
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depends=('alsa-lib' 'glu' 'libglvnd' 'libxcursor' 'libxinerama' 'libxi' 'libxrandr' 'mesa' 'pulseaudio')
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optdepends=()
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optdepends=('libspeechd: Text-to-Speech Support')
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conflicts=("godot")
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provides=("godot")
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_arch=''
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@ -55,7 +55,8 @@ pkgver() {
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build() {
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cd "${srcdir}"/${_pkgname}
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scons platform=linuxbsd target=release_debug werror=no -j$((`nproc`+1))
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# by default built using LTO, use `lto=none` to disable
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scons platform=linuxbsd target=editor production=yes werror=no -j$((`nproc`+1))
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}
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package() {
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@ -67,7 +68,7 @@ package() {
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cd "${srcdir}"/${_pkgname}
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install -D -m755 bin/godot.linuxbsd.opt.tools.${_arch} "${pkgdir}"/usr/bin/godot
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install -D -m755 bin/godot.linuxbsd.editor.${_arch} "${pkgdir}"/usr/bin/godot
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install -D -m644 LICENSE.txt "${pkgdir}"/usr/share/licenses/godot-git/LICENSE
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}
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