virtualx-arch/PKGBUILD
2021-10-26 00:35:58 -04:00

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# Maintainer: tas <tasgon_@out/look.com>
# Maintainer: QuantMint <qua/ntmint@/protonm/ail.com>
# Contributor: Cristian Porras <porrascristian@gmail.com>
# Contributor: Matthew Bentley <matthew@mtbentley.us>
_pkgname=godot
pkgname=${_pkgname}-git
pkgver=4.0.r1.64faa37
pkgrel=1
pkgdesc="Godot Game Engine: An advanced, feature packed, multi-platform 2D and 3D game engine."
url="http://www.godotengine.org"
license=('MIT')
arch=('i686' 'x86_64')
makedepends=('git' 'scons' 'pulseaudio' 'pkgconf' 'xorg-xrandr' 'yasm')
depends=('glu' 'libxcursor' 'libxinerama' 'alsa-lib' 'freetype2' 'mesa')
optdepends=()
conflicts=("godot")
provides=("godot")
_arch=''
if test "$CARCH" == x86_64; then
_arch=('64')
else
_arch=('32')
fi
source=(
godot.desktop
icon.png
)
sha256sums=(
'2ae039a3879b23e157f2125e0b326fa1ef66d56bfd596c790e8943d27652e93a'
'99f9d17c4355b274ef0c08069cf6e756a98cd5c9d9d22d1b39f79538134277e1'
)
prepare() {
if [ ! -d "${srcdir}/${_pkgname}" ]
then
cd ${srcdir}
git clone https://github.com/godotengine/godot.git --branch master --single-branch --depth 1
else
cd "${srcdir}/${_pkgname}"
git fetch --depth 1 origin master
git reset --hard origin/master
fi
}
pkgver() {
cd "${srcdir}/${_pkgname}"
_major=$(cat version.py|grep "major" | sed 's/major = //')
_minor=$(cat version.py|grep "minor" | sed 's/minor = //')
_revision=$(printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)")
echo "${_major}.${_minor}.${_revision}"
}
build() {
cd "${srcdir}"/${_pkgname}
sed -n '/\/* Copyright/,/IN THE SOFTWARE./p' main/main.cpp | sed 's/\/\*//' | sed 's/\*\///' > LICENSE
scons platform=linuxbsd target=release_debug werror=no -j$((`nproc`+1))
}
package() {
cd "${srcdir}"
install -Dm644 godot.desktop "${pkgdir}"/usr/share/applications/godot.desktop
install -Dm644 icon.png "${pkgdir}"/usr/share/pixmaps/godot.png
cd "${srcdir}"/${_pkgname}
install -D -m755 bin/godot.linuxbsd.opt.tools.${_arch} "${pkgdir}"/usr/bin/godot
install -D -m644 LICENSE "${pkgdir}"/usr/share/licenses/godot-git/LICENSE
}