upgpkg: 3.5.3-7: miniupnpc fix and more explicit deps
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2d4d8bd968
commit
04e9406a10
2 changed files with 14 additions and 8 deletions
13
.SRCINFO
13
.SRCINFO
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@ -1,7 +1,7 @@
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pkgbase = godot3
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pkgbase = godot3
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pkgdesc = Advanced cross-platform 2D and 3D game engine (3.x Branch)
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pkgdesc = Advanced cross-platform 2D and 3D game engine (3.x Branch)
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pkgver = 3.5.3
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pkgver = 3.5.3
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pkgrel = 6
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pkgrel = 7
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url = https://godotengine.org
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url = https://godotengine.org
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arch = x86_64
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arch = x86_64
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license = MIT
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license = MIT
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@ -25,13 +25,20 @@ pkgbase = godot3
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depends = libxrandr
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depends = libxrandr
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depends = opusfile
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depends = opusfile
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depends = miniupnpc
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depends = miniupnpc
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depends = zstd
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depends = zlib
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depends = glibc
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depends = libxrender
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depends = pcre2
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depends = libx11
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depends = opus
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depends = libogg
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depends = libxext
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optdepends = pipewire-alsa
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optdepends = pipewire-alsa
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optdepends = pipewire-pulse
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optdepends = pipewire-pulse
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source = godot-3.5.3.tar.gz::https://github.com/godotengine/godot/archive/3.5.3-stable.tar.gz
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source = godot-3.5.3.tar.gz::https://github.com/godotengine/godot/archive/3.5.3-stable.tar.gz
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source = https://gitlab.archlinux.org/archlinux/packaging/packages/godot/-/raw/main/miniupnpc-2.2.8.patch
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source = godot3.patch
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source = godot3.patch
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b2sums = 07ee037803e103f863e56a00c6106d00834870881ec75ecc43f947ea3d6e04a560763aa183661fa6437c4c8307f9231b250f2d51462057add1720d71d2ada827
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b2sums = 07ee037803e103f863e56a00c6106d00834870881ec75ecc43f947ea3d6e04a560763aa183661fa6437c4c8307f9231b250f2d51462057add1720d71d2ada827
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b2sums = ad308b3ed7fdd0ee305151c584e1a37c753dc5856b0afc631342c03f386a45723d2193d5a6937598a1b883d847dc3ac9c5f7db3d66ec3f9283f636e301235e50
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b2sums = 5ed41b79e0121e66614cce997d8c05b3efafefb45d93a426fe4f63bc9917a8dad8519d3f11021a62d6b3a8f7210f2cc86d03361a51dcf79007b0eb71289c1370
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b2sums = 5ed41b79e0121e66614cce997d8c05b3efafefb45d93a426fe4f63bc9917a8dad8519d3f11021a62d6b3a8f7210f2cc86d03361a51dcf79007b0eb71289c1370
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pkgname = godot3
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pkgname = godot3
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9
PKGBUILD
9
PKGBUILD
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@ -9,20 +9,19 @@
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_pkgname=godot
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_pkgname=godot
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pkgname=godot3
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pkgname=godot3
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pkgver=3.5.3
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pkgver=3.5.3
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pkgrel=6
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pkgrel=7
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pkgdesc='Advanced cross-platform 2D and 3D game engine (3.x Branch)'
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pkgdesc='Advanced cross-platform 2D and 3D game engine (3.x Branch)'
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url='https://godotengine.org'
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url='https://godotengine.org'
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license=(MIT)
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license=(MIT)
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arch=(x86_64)
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arch=(x86_64)
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makedepends=(gcc scons yasm alsa-lib pulse-native-provider)
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makedepends=(gcc scons yasm alsa-lib pulse-native-provider)
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depends=(embree3 freetype2 libglvnd libtheora libvorbis libvpx libwebp libwslay
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depends=(embree3 freetype2 libglvnd libtheora libvorbis libvpx libwebp libwslay
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libsquish libxcursor libxi libxinerama libxrandr opusfile miniupnpc)
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libsquish libxcursor libxi libxinerama libxrandr opusfile miniupnpc
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zstd zlib glibc libxrender pcre2 libx11 opus libogg libxext)
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optdepends=(pipewire-alsa pipewire-pulse)
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optdepends=(pipewire-alsa pipewire-pulse)
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source=("$_pkgname-$pkgver.tar.gz::https://github.com/godotengine/godot/archive/$pkgver-stable.tar.gz"
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source=("$_pkgname-$pkgver.tar.gz::https://github.com/godotengine/godot/archive/$pkgver-stable.tar.gz"
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"https://gitlab.archlinux.org/archlinux/packaging/packages/godot/-/raw/main/miniupnpc-2.2.8.patch"
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"godot3.patch")
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"godot3.patch")
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b2sums=('07ee037803e103f863e56a00c6106d00834870881ec75ecc43f947ea3d6e04a560763aa183661fa6437c4c8307f9231b250f2d51462057add1720d71d2ada827'
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b2sums=('07ee037803e103f863e56a00c6106d00834870881ec75ecc43f947ea3d6e04a560763aa183661fa6437c4c8307f9231b250f2d51462057add1720d71d2ada827'
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'ad308b3ed7fdd0ee305151c584e1a37c753dc5856b0afc631342c03f386a45723d2193d5a6937598a1b883d847dc3ac9c5f7db3d66ec3f9283f636e301235e50'
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'5ed41b79e0121e66614cce997d8c05b3efafefb45d93a426fe4f63bc9917a8dad8519d3f11021a62d6b3a8f7210f2cc86d03361a51dcf79007b0eb71289c1370')
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'5ed41b79e0121e66614cce997d8c05b3efafefb45d93a426fe4f63bc9917a8dad8519d3f11021a62d6b3a8f7210f2cc86d03361a51dcf79007b0eb71289c1370')
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prepare() {
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prepare() {
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@ -32,7 +31,7 @@ prepare() {
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# Make godot build a binary compatible with Godot 4
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# Make godot build a binary compatible with Godot 4
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cd "$srcdir/$_pkgname-$pkgver-stable"
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cd "$srcdir/$_pkgname-$pkgver-stable"
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patch -p1 < "$srcdir/godot3.patch"
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patch -p1 < "$srcdir/godot3.patch"
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patch -p1 < "$srcdir/miniupnpc-2.2.8.patch"
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sed -i 's/addr, 16/addr, 16, nullptr, 0/g' "$srcdir/$_pkgname-$pkgver-stable/modules/upnp/upnp.cpp"
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}
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}
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build() {
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build() {
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