Remove gzip from build process
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parent
142a27f2fb
commit
aa807fe391
2 changed files with 3 additions and 4 deletions
2
.SRCINFO
2
.SRCINFO
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@ -1,7 +1,7 @@
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pkgbase = godot3
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pkgdesc = Advanced cross-platform 2D and 3D game engine (3.x Branch)
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pkgver = 3.5.3
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pkgrel = 2
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pkgrel = 3
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url = https://godotengine.org
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arch = x86_64
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license = MIT
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5
PKGBUILD
5
PKGBUILD
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@ -9,7 +9,7 @@
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_pkgname=godot
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pkgname=godot3
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pkgver=3.5.3
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pkgrel=2
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pkgrel=3
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pkgdesc='Advanced cross-platform 2D and 3D game engine (3.x Branch)'
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url='https://godotengine.org'
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license=(MIT)
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@ -66,7 +66,6 @@ build() {
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package() {
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# make godot3 compatible with godot
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cd "$srcdir/$_pkgname-$pkgver-stable/misc/dist/linux/"
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gzip -9 ${_pkgname}.6
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sed -i 's/Godot Engine/Godot Engine 3 LTS/g' org.godotengine.Godot.desktop
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@ -76,7 +75,7 @@ package() {
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install -Dm644 icon.svg "$pkgdir/usr/share/pixmaps/$pkgname.svg"
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install -Dm755 bin/godot.x11.opt.tools.64 "$pkgdir/usr/bin/$pkgname"
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install -Dm644 LICENSE.txt "$pkgdir/usr/share/licenses/$pkgname/LICENSE"
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install -Dm644 misc/dist/linux/godot.6.gz "$pkgdir/usr/share/man/man6/$pkgname.6"
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install -Dm644 misc/dist/linux/godot.6 "$pkgdir/usr/share/man/man6/$pkgname.6"
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install -Dm644 misc/dist/linux/org.godotengine.Godot.xml \
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"$pkgdir/usr/share/mime/packages/org.godotengine.Godot3.xml"
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}
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