81 lines
2.7 KiB
Text
81 lines
2.7 KiB
Text
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:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/CurveTexture.xml.
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.. _class_CurveTexture:
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CurveTexture
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============
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**Inherits:** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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A texture that shows a curve.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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Renders a given :ref:`Curve<class_Curve>` provided to it. Simplifies the task of drawing curves and/or saving them as image files.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+---------------------------+-------------------------------------------------+----------+
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| :ref:`Curve<class_Curve>` | :ref:`curve<class_CurveTexture_property_curve>` | |
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+---------------------------+-------------------------------------------------+----------+
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| :ref:`int<class_int>` | :ref:`width<class_CurveTexture_property_width>` | ``2048`` |
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+---------------------------+-------------------------------------------------+----------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_CurveTexture_property_curve:
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.. rst-class:: classref-property
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:ref:`Curve<class_Curve>` **curve**
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.. rst-class:: classref-property-setget
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- void **set_curve** **(** :ref:`Curve<class_Curve>` value **)**
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- :ref:`Curve<class_Curve>` **get_curve** **(** **)**
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The :ref:`Curve<class_Curve>` that is rendered onto the texture.
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.. rst-class:: classref-item-separator
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----
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.. _class_CurveTexture_property_width:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **width** = ``2048``
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.. rst-class:: classref-property-setget
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- void **set_width** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_width** **(** **)**
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The width of the texture (in pixels). Higher values make it possible to represent high-frequency data better (such as sudden direction changes), at the cost of increased generation time and memory usage.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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