virtualx-engine-docs/_sources/classes/class_remotetransform.rst.txt

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2024-10-23 18:41:33 +02:00
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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/RemoteTransform.xml.
.. _class_RemoteTransform:
RemoteTransform
===============
**Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
RemoteTransform pushes its own :ref:`Transform<class_Transform>` to another :ref:`Spatial<class_Spatial>` derived Node in the scene.
.. rst-class:: classref-introduction-group
Description
-----------
RemoteTransform pushes its own :ref:`Transform<class_Transform>` to another :ref:`Spatial<class_Spatial>` derived Node (called the remote node) in the scene.
It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+---------------------------------+--------------------------------------------------------------------------------------+------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`remote_path<class_RemoteTransform_property_remote_path>` | ``NodePath("")`` |
+---------------------------------+--------------------------------------------------------------------------------------+------------------+
| :ref:`bool<class_bool>` | :ref:`update_position<class_RemoteTransform_property_update_position>` | ``true`` |
+---------------------------------+--------------------------------------------------------------------------------------+------------------+
| :ref:`bool<class_bool>` | :ref:`update_rotation<class_RemoteTransform_property_update_rotation>` | ``true`` |
+---------------------------------+--------------------------------------------------------------------------------------+------------------+
| :ref:`bool<class_bool>` | :ref:`update_scale<class_RemoteTransform_property_update_scale>` | ``true`` |
+---------------------------------+--------------------------------------------------------------------------------------+------------------+
| :ref:`bool<class_bool>` | :ref:`use_global_coordinates<class_RemoteTransform_property_use_global_coordinates>` | ``true`` |
+---------------------------------+--------------------------------------------------------------------------------------+------------------+
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+------+----------------------------------------------------------------------------------------+
| void | :ref:`force_update_cache<class_RemoteTransform_method_force_update_cache>` **(** **)** |
+------+----------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_RemoteTransform_property_remote_path:
.. rst-class:: classref-property
:ref:`NodePath<class_NodePath>` **remote_path** = ``NodePath("")``
.. rst-class:: classref-property-setget
- void **set_remote_node** **(** :ref:`NodePath<class_NodePath>` value **)**
- :ref:`NodePath<class_NodePath>` **get_remote_node** **(** **)**
The :ref:`NodePath<class_NodePath>` to the remote node, relative to the RemoteTransform's position in the scene.
.. rst-class:: classref-item-separator
----
.. _class_RemoteTransform_property_update_position:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **update_position** = ``true``
.. rst-class:: classref-property-setget
- void **set_update_position** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **get_update_position** **(** **)**
If ``true``, the remote node's position is updated.
.. rst-class:: classref-item-separator
----
.. _class_RemoteTransform_property_update_rotation:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **update_rotation** = ``true``
.. rst-class:: classref-property-setget
- void **set_update_rotation** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **get_update_rotation** **(** **)**
If ``true``, the remote node's rotation is updated.
.. rst-class:: classref-item-separator
----
.. _class_RemoteTransform_property_update_scale:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **update_scale** = ``true``
.. rst-class:: classref-property-setget
- void **set_update_scale** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **get_update_scale** **(** **)**
If ``true``, the remote node's scale is updated.
.. rst-class:: classref-item-separator
----
.. _class_RemoteTransform_property_use_global_coordinates:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **use_global_coordinates** = ``true``
.. rst-class:: classref-property-setget
- void **set_use_global_coordinates** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **get_use_global_coordinates** **(** **)**
If ``true``, global coordinates are used. If ``false``, local coordinates are used.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_RemoteTransform_method_force_update_cache:
.. rst-class:: classref-method
void **force_update_cache** **(** **)**
**RemoteTransform** caches the remote node. It may not notice if the remote node disappears; :ref:`force_update_cache<class_RemoteTransform_method_force_update_cache>` forces it to update the cache again.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`