virtualx-engine-docs/_sources/classes/class_audioeffecteq6.rst.txt

44 lines
1.5 KiB
Text
Raw Normal View History

2024-10-23 18:41:33 +02:00
:github_url: hide
.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/AudioEffectEQ6.xml.
.. _class_AudioEffectEQ6:
AudioEffectEQ6
==============
**Inherits:** :ref:`AudioEffectEQ<class_AudioEffectEQ>` **<** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
Each frequency can be modulated between -60/+24 dB.
.. rst-class:: classref-introduction-group
Description
-----------
Frequency bands:
Band 1: 32 Hz
Band 2: 100 Hz
Band 3: 320 Hz
Band 4: 1000 Hz
Band 5: 3200 Hz
Band 6: 10000 Hz
See also :ref:`AudioEffectEQ<class_AudioEffectEQ>`, :ref:`AudioEffectEQ10<class_AudioEffectEQ10>`, :ref:`AudioEffectEQ21<class_AudioEffectEQ21>`.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`