virtualx-engine-docs/_sources/classes/class_audioeffectpanner.rst.txt

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2024-10-23 18:41:33 +02:00
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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/AudioEffectPanner.xml.
.. _class_AudioEffectPanner:
AudioEffectPanner
=================
**Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Adds a panner audio effect to an Audio bus. Pans sound left or right.
.. rst-class:: classref-introduction-group
Description
-----------
Determines how much of an audio signal is sent to the left and right buses.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+---------------------------+--------------------------------------------------+---------+
| :ref:`float<class_float>` | :ref:`pan<class_AudioEffectPanner_property_pan>` | ``0.0`` |
+---------------------------+--------------------------------------------------+---------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_AudioEffectPanner_property_pan:
.. rst-class:: classref-property
:ref:`float<class_float>` **pan** = ``0.0``
.. rst-class:: classref-property-setget
- void **set_pan** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_pan** **(** **)**
Pan position. Value can range from -1 (fully left) to 1 (fully right).
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`