88 lines
3 KiB
Text
88 lines
3 KiB
Text
|
:github_url: hide
|
||
|
|
||
|
.. DO NOT EDIT THIS FILE!!!
|
||
|
.. Generated automatically from Godot engine sources.
|
||
|
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
|
||
|
.. XML source: https://github.com/godotengine/godot/tree/3.6/modules/gdscript/doc_classes/GDScript.xml.
|
||
|
|
||
|
.. _class_GDScript:
|
||
|
|
||
|
GDScript
|
||
|
========
|
||
|
|
||
|
**Inherits:** :ref:`Script<class_Script>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
|
||
|
|
||
|
A script implemented in the GDScript programming language.
|
||
|
|
||
|
.. rst-class:: classref-introduction-group
|
||
|
|
||
|
Description
|
||
|
-----------
|
||
|
|
||
|
A script implemented in the GDScript programming language. The script extends the functionality of all objects that instance it.
|
||
|
|
||
|
\ :ref:`new<class_GDScript_method_new>` creates a new instance of the script. :ref:`Object.set_script<class_Object_method_set_script>` extends an existing object, if that object's class matches one of the script's base classes.
|
||
|
|
||
|
.. rst-class:: classref-introduction-group
|
||
|
|
||
|
Tutorials
|
||
|
---------
|
||
|
|
||
|
- :doc:`../tutorials/scripting/gdscript/index`
|
||
|
|
||
|
.. rst-class:: classref-reftable-group
|
||
|
|
||
|
Methods
|
||
|
-------
|
||
|
|
||
|
.. table::
|
||
|
:widths: auto
|
||
|
|
||
|
+-------------------------------------------+-------------------------------------------------------------------------------------+
|
||
|
| :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`get_as_byte_code<class_GDScript_method_get_as_byte_code>` **(** **)** |const| |
|
||
|
+-------------------------------------------+-------------------------------------------------------------------------------------+
|
||
|
| :ref:`Variant<class_Variant>` | :ref:`new<class_GDScript_method_new>` **(** ... **)** |vararg| |
|
||
|
+-------------------------------------------+-------------------------------------------------------------------------------------+
|
||
|
|
||
|
.. rst-class:: classref-section-separator
|
||
|
|
||
|
----
|
||
|
|
||
|
.. rst-class:: classref-descriptions-group
|
||
|
|
||
|
Method Descriptions
|
||
|
-------------------
|
||
|
|
||
|
.. _class_GDScript_method_get_as_byte_code:
|
||
|
|
||
|
.. rst-class:: classref-method
|
||
|
|
||
|
:ref:`PoolByteArray<class_PoolByteArray>` **get_as_byte_code** **(** **)** |const|
|
||
|
|
||
|
Returns byte code for the script source code.
|
||
|
|
||
|
.. rst-class:: classref-item-separator
|
||
|
|
||
|
----
|
||
|
|
||
|
.. _class_GDScript_method_new:
|
||
|
|
||
|
.. rst-class:: classref-method
|
||
|
|
||
|
:ref:`Variant<class_Variant>` **new** **(** ... **)** |vararg|
|
||
|
|
||
|
Returns a new instance of the script.
|
||
|
|
||
|
For example:
|
||
|
|
||
|
::
|
||
|
|
||
|
var MyClass = load("myclass.gd")
|
||
|
var instance = MyClass.new()
|
||
|
assert(instance.get_script() == MyClass)
|
||
|
|
||
|
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
|
||
|
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
|
||
|
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
|
||
|
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
|