virtualx-engine-docs/_sources/classes/class_gltfspecgloss.rst.txt

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2024-10-23 18:41:33 +02:00
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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/modules/gltf/doc_classes/GLTFSpecGloss.xml.
.. _class_GLTFSpecGloss:
GLTFSpecGloss
=============
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
.. rst-class:: classref-introduction-group
Description
-----------
**Note:** This class is only compiled in editor builds. Run-time glTF loading and saving is *not* available in exported projects. References to **GLTFSpecGloss** within a script will cause an error in an exported project.
.. rst-class:: classref-introduction-group
Tutorials
---------
- `KHR_materials_pbrSpecularGlossiness GLTF extension spec <https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness>`__
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+---------------------------+----------------------------------------------------------------------+-------------------------+
| :ref:`Color<class_Color>` | :ref:`diffuse_factor<class_GLTFSpecGloss_property_diffuse_factor>` | ``Color( 1, 1, 1, 1 )`` |
+---------------------------+----------------------------------------------------------------------+-------------------------+
| :ref:`Image<class_Image>` | :ref:`diffuse_img<class_GLTFSpecGloss_property_diffuse_img>` | |
+---------------------------+----------------------------------------------------------------------+-------------------------+
| :ref:`float<class_float>` | :ref:`gloss_factor<class_GLTFSpecGloss_property_gloss_factor>` | ``1.0`` |
+---------------------------+----------------------------------------------------------------------+-------------------------+
| :ref:`Image<class_Image>` | :ref:`spec_gloss_img<class_GLTFSpecGloss_property_spec_gloss_img>` | |
+---------------------------+----------------------------------------------------------------------+-------------------------+
| :ref:`Color<class_Color>` | :ref:`specular_factor<class_GLTFSpecGloss_property_specular_factor>` | ``Color( 1, 1, 1, 1 )`` |
+---------------------------+----------------------------------------------------------------------+-------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_GLTFSpecGloss_property_diffuse_factor:
.. rst-class:: classref-property
:ref:`Color<class_Color>` **diffuse_factor** = ``Color( 1, 1, 1, 1 )``
.. rst-class:: classref-property-setget
- void **set_diffuse_factor** **(** :ref:`Color<class_Color>` value **)**
- :ref:`Color<class_Color>` **get_diffuse_factor** **(** **)**
The reflected diffuse factor of the material.
.. rst-class:: classref-item-separator
----
.. _class_GLTFSpecGloss_property_diffuse_img:
.. rst-class:: classref-property
:ref:`Image<class_Image>` **diffuse_img**
.. rst-class:: classref-property-setget
- void **set_diffuse_img** **(** :ref:`Image<class_Image>` value **)**
- :ref:`Image<class_Image>` **get_diffuse_img** **(** **)**
The diffuse texture.
.. rst-class:: classref-item-separator
----
.. _class_GLTFSpecGloss_property_gloss_factor:
.. rst-class:: classref-property
:ref:`float<class_float>` **gloss_factor** = ``1.0``
.. rst-class:: classref-property-setget
- void **set_gloss_factor** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_gloss_factor** **(** **)**
The glossiness or smoothness of the material.
.. rst-class:: classref-item-separator
----
.. _class_GLTFSpecGloss_property_spec_gloss_img:
.. rst-class:: classref-property
:ref:`Image<class_Image>` **spec_gloss_img**
.. rst-class:: classref-property-setget
- void **set_spec_gloss_img** **(** :ref:`Image<class_Image>` value **)**
- :ref:`Image<class_Image>` **get_spec_gloss_img** **(** **)**
The specular-glossiness texture.
.. rst-class:: classref-item-separator
----
.. _class_GLTFSpecGloss_property_specular_factor:
.. rst-class:: classref-property
:ref:`Color<class_Color>` **specular_factor** = ``Color( 1, 1, 1, 1 )``
.. rst-class:: classref-property-setget
- void **set_specular_factor** **(** :ref:`Color<class_Color>` value **)**
- :ref:`Color<class_Color>` **get_specular_factor** **(** **)**
The specular RGB color of the material. The alpha channel is unused.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`