119 lines
4 KiB
Text
119 lines
4 KiB
Text
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:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.6/modules/gltf/doc_classes/GLTFTextureSampler.xml.
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.. _class_GLTFTextureSampler:
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GLTFTextureSampler
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==================
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Represents a GLTF texture sampler
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.. rst-class:: classref-introduction-group
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Description
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-----------
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Represents a texture sampler as defined by the base GLTF spec. Texture samplers in GLTF specify how to sample data from the texture's base image, when rendering the texture on an object.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-----------------------+-----------------------------------------------------------------+-----------+
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| :ref:`int<class_int>` | :ref:`mag_filter<class_GLTFTextureSampler_property_mag_filter>` | ``9729`` |
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+-----------------------+-----------------------------------------------------------------+-----------+
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| :ref:`int<class_int>` | :ref:`min_filter<class_GLTFTextureSampler_property_min_filter>` | ``9987`` |
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+-----------------------+-----------------------------------------------------------------+-----------+
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| :ref:`int<class_int>` | :ref:`wrap_s<class_GLTFTextureSampler_property_wrap_s>` | ``10497`` |
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+-----------------------+-----------------------------------------------------------------+-----------+
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| :ref:`int<class_int>` | :ref:`wrap_t<class_GLTFTextureSampler_property_wrap_t>` | ``10497`` |
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+-----------------------+-----------------------------------------------------------------+-----------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_GLTFTextureSampler_property_mag_filter:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **mag_filter** = ``9729``
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.. rst-class:: classref-property-setget
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- void **set_mag_filter** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_mag_filter** **(** **)**
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Texture's magnification filter, used when the texture appears larger on screen than the source image.
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFTextureSampler_property_min_filter:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **min_filter** = ``9987``
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.. rst-class:: classref-property-setget
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- void **set_min_filter** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_min_filter** **(** **)**
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Texture's minification filter, used when the texture appears smaller on screen than the source image.
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFTextureSampler_property_wrap_s:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **wrap_s** = ``10497``
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.. rst-class:: classref-property-setget
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- void **set_wrap_s** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_wrap_s** **(** **)**
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Wrapping mode to use for S-axis (horizontal) texture coordinates.
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.. rst-class:: classref-item-separator
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----
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.. _class_GLTFTextureSampler_property_wrap_t:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **wrap_t** = ``10497``
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.. rst-class:: classref-property-setget
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- void **set_wrap_t** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_wrap_t** **(** **)**
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Wrapping mode to use for T-axis (vertical) texture coordinates.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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