224 lines
8.8 KiB
Text
224 lines
8.8 KiB
Text
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:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/Physics2DShapeQueryParameters.xml.
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.. _class_Physics2DShapeQueryParameters:
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Physics2DShapeQueryParameters
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=============================
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**Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Parameters to be sent to a 2D shape physics query.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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This class contains the shape and other parameters for 2D intersection/collision queries.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`collide_with_areas<class_Physics2DShapeQueryParameters_property_collide_with_areas>` | ``false`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`collide_with_bodies<class_Physics2DShapeQueryParameters_property_collide_with_bodies>` | ``true`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
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| :ref:`int<class_int>` | :ref:`collision_layer<class_Physics2DShapeQueryParameters_property_collision_layer>` | ``2147483647`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
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| :ref:`Array<class_Array>` | :ref:`exclude<class_Physics2DShapeQueryParameters_property_exclude>` | ``[ ]`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
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| :ref:`float<class_float>` | :ref:`margin<class_Physics2DShapeQueryParameters_property_margin>` | ``0.0`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`motion<class_Physics2DShapeQueryParameters_property_motion>` | ``Vector2( 0, 0 )`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
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| :ref:`RID<class_RID>` | :ref:`shape_rid<class_Physics2DShapeQueryParameters_property_shape_rid>` | |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
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| :ref:`Transform2D<class_Transform2D>` | :ref:`transform<class_Physics2DShapeQueryParameters_property_transform>` | ``Transform2D( 1, 0, 0, 1, 0, 0 )`` |
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+---------------------------------------+----------------------------------------------------------------------------------------------+-------------------------------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+------+--------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_shape<class_Physics2DShapeQueryParameters_method_set_shape>` **(** :ref:`Resource<class_Resource>` shape **)** |
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+------+--------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_Physics2DShapeQueryParameters_property_collide_with_areas:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **collide_with_areas** = ``false``
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.. rst-class:: classref-property-setget
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- void **set_collide_with_areas** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **is_collide_with_areas_enabled** **(** **)**
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If ``true``, the query will take :ref:`Area2D<class_Area2D>`\ s into account.
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.. rst-class:: classref-item-separator
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----
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.. _class_Physics2DShapeQueryParameters_property_collide_with_bodies:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **collide_with_bodies** = ``true``
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.. rst-class:: classref-property-setget
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- void **set_collide_with_bodies** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **is_collide_with_bodies_enabled** **(** **)**
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If ``true``, the query will take :ref:`PhysicsBody2D<class_PhysicsBody2D>`\ s into account.
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.. rst-class:: classref-item-separator
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----
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.. _class_Physics2DShapeQueryParameters_property_collision_layer:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **collision_layer** = ``2147483647``
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.. rst-class:: classref-property-setget
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- void **set_collision_layer** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_collision_layer** **(** **)**
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The physics layer(s) the query will take into account (as a bitmask). See `Collision layers and masks <../tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
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.. rst-class:: classref-item-separator
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----
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.. _class_Physics2DShapeQueryParameters_property_exclude:
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.. rst-class:: classref-property
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:ref:`Array<class_Array>` **exclude** = ``[ ]``
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.. rst-class:: classref-property-setget
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- void **set_exclude** **(** :ref:`Array<class_Array>` value **)**
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- :ref:`Array<class_Array>` **get_exclude** **(** **)**
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The list of objects or object :ref:`RID<class_RID>`\ s that will be excluded from collisions.
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.. rst-class:: classref-item-separator
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----
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.. _class_Physics2DShapeQueryParameters_property_margin:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **margin** = ``0.0``
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.. rst-class:: classref-property-setget
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- void **set_margin** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_margin** **(** **)**
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The collision margin for the shape.
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.. rst-class:: classref-item-separator
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----
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.. _class_Physics2DShapeQueryParameters_property_motion:
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.. rst-class:: classref-property
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:ref:`Vector2<class_Vector2>` **motion** = ``Vector2( 0, 0 )``
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.. rst-class:: classref-property-setget
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- void **set_motion** **(** :ref:`Vector2<class_Vector2>` value **)**
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- :ref:`Vector2<class_Vector2>` **get_motion** **(** **)**
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The motion of the shape being queried for.
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.. rst-class:: classref-item-separator
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----
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.. _class_Physics2DShapeQueryParameters_property_shape_rid:
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.. rst-class:: classref-property
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:ref:`RID<class_RID>` **shape_rid**
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.. rst-class:: classref-property-setget
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- void **set_shape_rid** **(** :ref:`RID<class_RID>` value **)**
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- :ref:`RID<class_RID>` **get_shape_rid** **(** **)**
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The queried shape's :ref:`RID<class_RID>`. See also :ref:`set_shape<class_Physics2DShapeQueryParameters_method_set_shape>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_Physics2DShapeQueryParameters_property_transform:
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.. rst-class:: classref-property
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:ref:`Transform2D<class_Transform2D>` **transform** = ``Transform2D( 1, 0, 0, 1, 0, 0 )``
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.. rst-class:: classref-property-setget
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- void **set_transform** **(** :ref:`Transform2D<class_Transform2D>` value **)**
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- :ref:`Transform2D<class_Transform2D>` **get_transform** **(** **)**
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The queried shape's transform matrix.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_Physics2DShapeQueryParameters_method_set_shape:
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.. rst-class:: classref-method
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void **set_shape** **(** :ref:`Resource<class_Resource>` shape **)**
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Sets the :ref:`Shape2D<class_Shape2D>` that will be used for collision/intersection queries.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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