virtualx-engine-docs/_sources/classes/class_visualshadernodescalarswitch.rst.txt

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/VisualShaderNodeScalarSwitch.xml.
.. _class_VisualShaderNodeScalarSwitch:
VisualShaderNodeScalarSwitch
============================
**Inherits:** :ref:`VisualShaderNodeSwitch<class_VisualShaderNodeSwitch>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A boolean/scalar function for use within the visual shader graph.
.. rst-class:: classref-introduction-group
Description
-----------
Returns an associated scalar if the provided boolean value is ``true`` or ``false``.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`