:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/InputEventMagnifyGesture.xml. .. _class_InputEventMagnifyGesture: InputEventMagnifyGesture ======================== **Inherits:** :ref:`InputEventGesture` **<** :ref:`InputEventWithModifiers` **<** :ref:`InputEvent` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` .. rst-class:: classref-introduction-group Description ----------- **Note:** On Android, this requires the :ref:`ProjectSettings.input_devices/pointing/android/enable_pan_and_scale_gestures` project setting to be enabled. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------+---------------------------------------------------------------+---------+ | :ref:`float` | :ref:`factor` | ``1.0`` | +---------------------------+---------------------------------------------------------------+---------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_InputEventMagnifyGesture_property_factor: .. rst-class:: classref-property :ref:`float` **factor** = ``1.0`` .. rst-class:: classref-property-setget - void **set_factor** **(** :ref:`float` value **)** - :ref:`float` **get_factor** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`