:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/VisibilityNotifier2D.xml. .. _class_VisibilityNotifier2D: VisibilityNotifier2D ==================== **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`VisibilityEnabler2D` Detects approximately when the node is visible on screen. .. rst-class:: classref-introduction-group Description ----------- The VisibilityNotifier2D detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a viewport. If you want nodes to be disabled automatically when they exit the screen, use :ref:`VisibilityEnabler2D` instead. \ **Note:** For performance reasons, VisibilityNotifier2D uses an approximate heuristic with precision determined by :ref:`ProjectSettings.world/2d/cell_size`. If you need precise visibility checking, use another method such as adding an :ref:`Area2D` node as a child of a :ref:`Camera2D` node. .. rst-class:: classref-introduction-group Tutorials --------- - `2D Dodge The Creeps Demo `__ .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------+-------------------------------------------------------+-------------------------------+ | :ref:`Rect2` | :ref:`rect` | ``Rect2( -10, -10, 20, 20 )`` | +---------------------------+-------------------------------------------------------+-------------------------------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-------------------------+-----------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_on_screen` **(** **)** |const| | +-------------------------+-----------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Signals ------- .. _class_VisibilityNotifier2D_signal_screen_entered: .. rst-class:: classref-signal **screen_entered** **(** **)** Emitted when the VisibilityNotifier2D enters the screen. .. rst-class:: classref-item-separator ---- .. _class_VisibilityNotifier2D_signal_screen_exited: .. rst-class:: classref-signal **screen_exited** **(** **)** Emitted when the VisibilityNotifier2D exits the screen. .. rst-class:: classref-item-separator ---- .. _class_VisibilityNotifier2D_signal_viewport_entered: .. rst-class:: classref-signal **viewport_entered** **(** :ref:`Viewport` viewport **)** Emitted when the VisibilityNotifier2D enters a :ref:`Viewport`'s view. .. rst-class:: classref-item-separator ---- .. _class_VisibilityNotifier2D_signal_viewport_exited: .. rst-class:: classref-signal **viewport_exited** **(** :ref:`Viewport` viewport **)** Emitted when the VisibilityNotifier2D exits a :ref:`Viewport`'s view. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_VisibilityNotifier2D_property_rect: .. rst-class:: classref-property :ref:`Rect2` **rect** = ``Rect2( -10, -10, 20, 20 )`` .. rst-class:: classref-property-setget - void **set_rect** **(** :ref:`Rect2` value **)** - :ref:`Rect2` **get_rect** **(** **)** The VisibilityNotifier2D's bounding rectangle. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_VisibilityNotifier2D_method_is_on_screen: .. rst-class:: classref-method :ref:`bool` **is_on_screen** **(** **)** |const| If ``true``, the bounding rectangle is on the screen. \ **Note:** It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return ``false`` right after it is instantiated, even if it will be on screen in the draw pass. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`