:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/VisualShaderNodeExpression.xml. .. _class_VisualShaderNodeExpression: VisualShaderNodeExpression ========================== **Inherits:** :ref:`VisualShaderNodeGroupBase` **<** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Inherited By:** :ref:`VisualShaderNodeGlobalExpression` A custom visual shader graph expression written in Godot Shading Language. .. rst-class:: classref-introduction-group Description ----------- Custom Godot Shading Language expression, with a custom amount of input and output ports. The provided code is directly injected into the graph's matching shader function (``vertex``, ``fragment``, or ``light``), so it cannot be used to declare functions, varyings, uniforms, or global constants. See :ref:`VisualShaderNodeGlobalExpression` for such global definitions. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-----------------------------+-------------------------------------------------------------------------+--------+ | :ref:`String` | :ref:`expression` | ``""`` | +-----------------------------+-------------------------------------------------------------------------+--------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_VisualShaderNodeExpression_property_expression: .. rst-class:: classref-property :ref:`String` **expression** = ``""`` .. rst-class:: classref-property-setget - void **set_expression** **(** :ref:`String` value **)** - :ref:`String` **get_expression** **(** **)** An expression in Godot Shading Language, which will be injected at the start of the graph's matching shader function (``vertex``, ``fragment``, or ``light``), and thus cannot be used to declare functions, varyings, uniforms, or global constants. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`