InputEventMouse

Inherits: InputEventWithModifiers < InputEvent < Resource < Reference < Object

Inherited By: InputEventMouseButton, InputEventMouseMotion

Base input event type for mouse events.

Description

Stores general mouse events information.

Tutorials

Properties

int

button_mask

0

Vector2

global_position

Vector2( 0, 0 )

Vector2

position

Vector2( 0, 0 )


Property Descriptions

int button_mask = 0

  • void set_button_mask ( int value )

  • int get_button_mask ( )

The mouse button mask identifier, one of or a bitwise combination of the ButtonList button masks.


Vector2 global_position = Vector2( 0, 0 )

  • void set_global_position ( Vector2 value )

  • Vector2 get_global_position ( )

When received in Node._input or Node._unhandled_input, returns the mouse's position in the root Viewport using the coordinate system of the root Viewport.

When received in Control._gui_input, returns the mouse's position in the CanvasLayer that the Control is in using the coordinate system of the CanvasLayer.


Vector2 position = Vector2( 0, 0 )

When received in Node._input or Node._unhandled_input, returns the mouse's position in the Viewport this Node is in using the coordinate system of this Viewport.

When received in Control._gui_input, returns the mouse's position in the Control using the local coordinate system of the Control.