:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/AnimationNodeBlend2.xml. .. _class_AnimationNodeBlend2: AnimationNodeBlend2 =================== **Inherits:** :ref:`AnimationNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Blends two animations linearly inside of an :ref:`AnimationNodeBlendTree`. .. rst-class:: classref-introduction-group Description ----------- A resource to add to an :ref:`AnimationNodeBlendTree`. Blends two animations linearly based on an amount value in the ``[0.0, 1.0]`` range. .. rst-class:: classref-introduction-group Tutorials --------- - :doc:`AnimationTree <../tutorials/animation/animation_tree>` - `3D Platformer Demo `__ - `Third Person Shooter Demo `__ .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-------------------------+------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`sync` | ``false`` | +-------------------------+------------------------------------------------------+-----------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_AnimationNodeBlend2_property_sync: .. rst-class:: classref-property :ref:`bool` **sync** = ``false`` .. rst-class:: classref-property-setget - void **set_use_sync** **(** :ref:`bool` value **)** - :ref:`bool` **is_using_sync** **(** **)** If ``true``, sets the ``optimization`` to ``false`` when calling :ref:`AnimationNode.blend_input`, forcing the blended animations to update every frame. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`