:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/AudioEffectEQ10.xml. .. _class_AudioEffectEQ10: AudioEffectEQ10 =============== **Inherits:** :ref:`AudioEffectEQ` **<** :ref:`AudioEffect` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz. Each frequency can be modulated between -60/+24 dB. .. rst-class:: classref-introduction-group Description ----------- Frequency bands: Band 1: 31 Hz Band 2: 62 Hz Band 3: 125 Hz Band 4: 250 Hz Band 5: 500 Hz Band 6: 1000 Hz Band 7: 2000 Hz Band 8: 4000 Hz Band 9: 8000 Hz Band 10: 16000 Hz See also :ref:`AudioEffectEQ`, :ref:`AudioEffectEQ6`, :ref:`AudioEffectEQ21`. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`