:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/AudioEffectEQ6.xml. .. _class_AudioEffectEQ6: AudioEffectEQ6 ============== **Inherits:** :ref:`AudioEffectEQ` **<** :ref:`AudioEffect` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz. Each frequency can be modulated between -60/+24 dB. .. rst-class:: classref-introduction-group Description ----------- Frequency bands: Band 1: 32 Hz Band 2: 100 Hz Band 3: 320 Hz Band 4: 1000 Hz Band 5: 3200 Hz Band 6: 10000 Hz See also :ref:`AudioEffectEQ`, :ref:`AudioEffectEQ10`, :ref:`AudioEffectEQ21`. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`