:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/minimp3/doc_classes/AudioStreamMP3.xml. .. _class_AudioStreamMP3: AudioStreamMP3 ============== **Inherits:** :ref:`AudioStream` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` MP3 audio stream driver. .. rst-class:: classref-introduction-group Description ----------- MP3 audio stream driver. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-------------------------------------------+---------------------------------------------------------------+-----------------------+ | :ref:`PoolByteArray` | :ref:`data` | ``PoolByteArray( )`` | +-------------------------------------------+---------------------------------------------------------------+-----------------------+ | :ref:`bool` | :ref:`loop` | ``false`` | +-------------------------------------------+---------------------------------------------------------------+-----------------------+ | :ref:`float` | :ref:`loop_offset` | ``0.0`` | +-------------------------------------------+---------------------------------------------------------------+-----------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_AudioStreamMP3_property_data: .. rst-class:: classref-property :ref:`PoolByteArray` **data** = ``PoolByteArray( )`` .. rst-class:: classref-property-setget - void **set_data** **(** :ref:`PoolByteArray` value **)** - :ref:`PoolByteArray` **get_data** **(** **)** Contains the audio data in bytes. .. rst-class:: classref-item-separator ---- .. _class_AudioStreamMP3_property_loop: .. rst-class:: classref-property :ref:`bool` **loop** = ``false`` .. rst-class:: classref-property-setget - void **set_loop** **(** :ref:`bool` value **)** - :ref:`bool` **has_loop** **(** **)** If ``true``, the stream will automatically loop when it reaches the end. .. rst-class:: classref-item-separator ---- .. _class_AudioStreamMP3_property_loop_offset: .. rst-class:: classref-property :ref:`float` **loop_offset** = ``0.0`` .. rst-class:: classref-property-setget - void **set_loop_offset** **(** :ref:`float` value **)** - :ref:`float` **get_loop_offset** **(** **)** Time in seconds at which the stream starts after being looped. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`