:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/csg/doc_classes/CSGTorus.xml. .. _class_CSGTorus: CSGTorus ======== **Inherits:** :ref:`CSGPrimitive` **<** :ref:`CSGShape` **<** :ref:`GeometryInstance` **<** :ref:`VisualInstance` **<** :ref:`CullInstance` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` A CSG Torus shape. .. rst-class:: classref-introduction-group Description ----------- This node allows you to create a torus for use with the CSG system. \ **Note:** CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a :ref:`MeshInstance` with a :ref:`PrimitiveMesh`. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay. .. rst-class:: classref-introduction-group Tutorials --------- - :doc:`Prototyping levels with CSG <../tutorials/3d/csg_tools>` .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------+-----------------------------------------------------------+----------+ | :ref:`float` | :ref:`inner_radius` | ``2.0`` | +---------------------------------+-----------------------------------------------------------+----------+ | :ref:`Material` | :ref:`material` | | +---------------------------------+-----------------------------------------------------------+----------+ | :ref:`float` | :ref:`outer_radius` | ``3.0`` | +---------------------------------+-----------------------------------------------------------+----------+ | :ref:`int` | :ref:`ring_sides` | ``6`` | +---------------------------------+-----------------------------------------------------------+----------+ | :ref:`int` | :ref:`sides` | ``8`` | +---------------------------------+-----------------------------------------------------------+----------+ | :ref:`bool` | :ref:`smooth_faces` | ``true`` | +---------------------------------+-----------------------------------------------------------+----------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_CSGTorus_property_inner_radius: .. rst-class:: classref-property :ref:`float` **inner_radius** = ``2.0`` .. rst-class:: classref-property-setget - void **set_inner_radius** **(** :ref:`float` value **)** - :ref:`float` **get_inner_radius** **(** **)** The inner radius of the torus. .. rst-class:: classref-item-separator ---- .. _class_CSGTorus_property_material: .. rst-class:: classref-property :ref:`Material` **material** .. rst-class:: classref-property-setget - void **set_material** **(** :ref:`Material` value **)** - :ref:`Material` **get_material** **(** **)** The material used to render the torus. .. rst-class:: classref-item-separator ---- .. _class_CSGTorus_property_outer_radius: .. rst-class:: classref-property :ref:`float` **outer_radius** = ``3.0`` .. rst-class:: classref-property-setget - void **set_outer_radius** **(** :ref:`float` value **)** - :ref:`float` **get_outer_radius** **(** **)** The outer radius of the torus. .. rst-class:: classref-item-separator ---- .. _class_CSGTorus_property_ring_sides: .. rst-class:: classref-property :ref:`int` **ring_sides** = ``6`` .. rst-class:: classref-property-setget - void **set_ring_sides** **(** :ref:`int` value **)** - :ref:`int` **get_ring_sides** **(** **)** The number of edges each ring of the torus is constructed of. .. rst-class:: classref-item-separator ---- .. _class_CSGTorus_property_sides: .. rst-class:: classref-property :ref:`int` **sides** = ``8`` .. rst-class:: classref-property-setget - void **set_sides** **(** :ref:`int` value **)** - :ref:`int` **get_sides** **(** **)** The number of slices the torus is constructed of. .. rst-class:: classref-item-separator ---- .. _class_CSGTorus_property_smooth_faces: .. rst-class:: classref-property :ref:`bool` **smooth_faces** = ``true`` .. rst-class:: classref-property-setget - void **set_smooth_faces** **(** :ref:`bool` value **)** - :ref:`bool` **get_smooth_faces** **(** **)** If ``true`` the normals of the torus are set to give a smooth effect making the torus seem rounded. If ``false`` the torus will have a flat shaded look. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`