:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/EditorScriptPicker.xml. .. _class_EditorScriptPicker: EditorScriptPicker ================== **Inherits:** :ref:`EditorResourcePicker` **<** :ref:`HBoxContainer` **<** :ref:`BoxContainer` **<** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` Godot editor's control for selecting the ``script`` property of a :ref:`Node`. .. rst-class:: classref-introduction-group Description ----------- Similar to :ref:`EditorResourcePicker` this :ref:`Control` node is used in the editor's Inspector dock, but only to edit the ``script`` property of a :ref:`Node`. Default options for creating new resources of all possible subtypes are replaced with dedicated buttons that open the "Attach Node Script" dialog. Can be used with :ref:`EditorInspectorPlugin` to recreate the same behavior. \ **Note:** You must set the :ref:`script_owner` for the custom context menu items to work. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-------------------------+---------------------------------------------------------------------+ | :ref:`Node` | :ref:`script_owner` | +-------------------------+---------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_EditorScriptPicker_property_script_owner: .. rst-class:: classref-property :ref:`Node` **script_owner** .. rst-class:: classref-property-setget - void **set_script_owner** **(** :ref:`Node` value **)** - :ref:`Node` **get_script_owner** **(** **)** The owner :ref:`Node` of the script property that holds the edited resource. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`