:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/LargeTexture.xml. .. _class_LargeTexture: LargeTexture ============ **Inherits:** :ref:`Texture` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` *Deprecated.* A :ref:`Texture` capable of storing many smaller textures with offsets. .. rst-class:: classref-introduction-group Description ----------- *Deprecated (will be removed in Godot 4.0).* A :ref:`Texture` capable of storing many smaller textures with offsets. You can dynamically add pieces (:ref:`Texture`\ s) to this **LargeTexture** using different offsets. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-----------------------+-------+----------------------------------------------------------------+ | :ref:`int` | flags | ``0`` (overrides :ref:`Texture`) | +-----------------------+-------+----------------------------------------------------------------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`add_piece` **(** :ref:`Vector2` ofs, :ref:`Texture` texture **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`clear` **(** **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_piece_count` **(** **)** |const| | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`get_piece_offset` **(** :ref:`int` idx **)** |const| | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture` | :ref:`get_piece_texture` **(** :ref:`int` idx **)** |const| | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_piece_offset` **(** :ref:`int` idx, :ref:`Vector2` ofs **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_piece_texture` **(** :ref:`int` idx, :ref:`Texture` texture **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_size` **(** :ref:`Vector2` size **)** | +-------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_LargeTexture_method_add_piece: .. rst-class:: classref-method :ref:`int` **add_piece** **(** :ref:`Vector2` ofs, :ref:`Texture` texture **)** Adds ``texture`` to this **LargeTexture**, starting on offset ``ofs``. .. rst-class:: classref-item-separator ---- .. _class_LargeTexture_method_clear: .. rst-class:: classref-method void **clear** **(** **)** Clears the **LargeTexture**. .. rst-class:: classref-item-separator ---- .. _class_LargeTexture_method_get_piece_count: .. rst-class:: classref-method :ref:`int` **get_piece_count** **(** **)** |const| Returns the number of pieces currently in this **LargeTexture**. .. rst-class:: classref-item-separator ---- .. _class_LargeTexture_method_get_piece_offset: .. rst-class:: classref-method :ref:`Vector2` **get_piece_offset** **(** :ref:`int` idx **)** |const| Returns the offset of the piece with the index ``idx``. .. rst-class:: classref-item-separator ---- .. _class_LargeTexture_method_get_piece_texture: .. rst-class:: classref-method :ref:`Texture` **get_piece_texture** **(** :ref:`int` idx **)** |const| Returns the :ref:`Texture` of the piece with the index ``idx``. .. rst-class:: classref-item-separator ---- .. _class_LargeTexture_method_set_piece_offset: .. rst-class:: classref-method void **set_piece_offset** **(** :ref:`int` idx, :ref:`Vector2` ofs **)** Sets the offset of the piece with the index ``idx`` to ``ofs``. .. rst-class:: classref-item-separator ---- .. _class_LargeTexture_method_set_piece_texture: .. rst-class:: classref-method void **set_piece_texture** **(** :ref:`int` idx, :ref:`Texture` texture **)** Sets the :ref:`Texture` of the piece with index ``idx`` to ``texture``. .. rst-class:: classref-item-separator ---- .. _class_LargeTexture_method_set_size: .. rst-class:: classref-method void **set_size** **(** :ref:`Vector2` size **)** Sets the size of this **LargeTexture**. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`