:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml. .. _class_VisualScriptEngineSingleton: VisualScriptEngineSingleton =========================== **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` A Visual Script node returning a singleton from :ref:`@GlobalScope`. .. rst-class:: classref-introduction-group Description ----------- A Visual Script node returning a singleton from :ref:`@GlobalScope`. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-----------------------------+----------------------------------------------------------------------+--------+ | :ref:`String` | :ref:`constant` | ``""`` | +-----------------------------+----------------------------------------------------------------------+--------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_VisualScriptEngineSingleton_property_constant: .. rst-class:: classref-property :ref:`String` **constant** = ``""`` .. rst-class:: classref-property-setget - void **set_singleton** **(** :ref:`String` value **)** - :ref:`String` **get_singleton** **(** **)** The singleton's name. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`