:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/VisualShaderNodeInput.xml. .. _class_VisualShaderNodeInput: VisualShaderNodeInput ===================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` .. rst-class:: classref-introduction-group Description ----------- Gives access to input variables (built-ins) available for the shader. See the shading reference for the list of available built-ins for each shader type (check ``Tutorials`` section for link). .. rst-class:: classref-introduction-group Tutorials --------- - :doc:`../tutorials/shaders/shader_reference/index` .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-----------------------------+--------------------------------------------------------------------+--------------+ | :ref:`String` | :ref:`input_name` | ``"[None]"`` | +-----------------------------+--------------------------------------------------------------------+--------------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-----------------------------+--------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_input_real_name` **(** **)** |const| | +-----------------------------+--------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Signals ------- .. _class_VisualShaderNodeInput_signal_input_type_changed: .. rst-class:: classref-signal **input_type_changed** **(** **)** .. container:: contribute There is currently no description for this signal. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_VisualShaderNodeInput_property_input_name: .. rst-class:: classref-property :ref:`String` **input_name** = ``"[None]"`` .. rst-class:: classref-property-setget - void **set_input_name** **(** :ref:`String` value **)** - :ref:`String` **get_input_name** **(** **)** One of the several input constants in lower-case style like: "vertex"(``VERTEX``) or "point_size"(``POINT_SIZE``). .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_VisualShaderNodeInput_method_get_input_real_name: .. rst-class:: classref-method :ref:`String` **get_input_real_name** **(** **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`