:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/VisualShaderNodeVectorOp.xml. .. _class_VisualShaderNodeVectorOp: VisualShaderNodeVectorOp ======================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` A vector operator to be used within the visual shader graph. .. rst-class:: classref-introduction-group Description ----------- A visual shader node for use of vector operators. Operates on vector ``a`` and vector ``b``. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------------------------------+-------------------------------------------------------------------+-------+ | :ref:`Operator` | :ref:`operator` | ``0`` | +---------------------------------------------------------+-------------------------------------------------------------------+-------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Enumerations ------------ .. _enum_VisualShaderNodeVectorOp_Operator: .. rst-class:: classref-enumeration enum **Operator**: .. _class_VisualShaderNodeVectorOp_constant_OP_ADD: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_ADD** = ``0`` Adds two vectors. .. _class_VisualShaderNodeVectorOp_constant_OP_SUB: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_SUB** = ``1`` Subtracts a vector from a vector. .. _class_VisualShaderNodeVectorOp_constant_OP_MUL: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_MUL** = ``2`` Multiplies two vectors. .. _class_VisualShaderNodeVectorOp_constant_OP_DIV: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_DIV** = ``3`` Divides vector by vector. .. _class_VisualShaderNodeVectorOp_constant_OP_MOD: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_MOD** = ``4`` Returns the remainder of the two vectors. .. _class_VisualShaderNodeVectorOp_constant_OP_POW: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_POW** = ``5`` Returns the value of the first parameter raised to the power of the second, for each component of the vectors. .. _class_VisualShaderNodeVectorOp_constant_OP_MAX: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_MAX** = ``6`` Returns the greater of two values, for each component of the vectors. .. _class_VisualShaderNodeVectorOp_constant_OP_MIN: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_MIN** = ``7`` Returns the lesser of two values, for each component of the vectors. .. _class_VisualShaderNodeVectorOp_constant_OP_CROSS: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_CROSS** = ``8`` Calculates the cross product of two vectors. .. _class_VisualShaderNodeVectorOp_constant_OP_ATAN2: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_ATAN2** = ``9`` Returns the arc-tangent of the parameters. .. _class_VisualShaderNodeVectorOp_constant_OP_REFLECT: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_REFLECT** = ``10`` Returns the vector that points in the direction of reflection. ``a`` is incident vector and ``b`` is the normal vector. .. _class_VisualShaderNodeVectorOp_constant_OP_STEP: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_STEP** = ``11`` Vector step operator. Returns ``0.0`` if ``a`` is smaller than ``b`` and ``1.0`` otherwise. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_VisualShaderNodeVectorOp_property_operator: .. rst-class:: classref-property :ref:`Operator` **operator** = ``0`` .. rst-class:: classref-property-setget - void **set_operator** **(** :ref:`Operator` value **)** - :ref:`Operator` **get_operator** **(** **)** The operator to be used. See :ref:`Operator` for options. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`