Godot Docs – *3.6* branch ========================= .. only:: not i18n .. note:: Godot's documentation is available in various languages and versions. Expand the "Read the Docs" panel at the bottom of the sidebar to see the list. .. only:: i18n .. note:: This documentation is translated from the `original English one `_ by community members on `Weblate `_. Depending on the translation effort's completion level, you may find paragraphs or whole pages which are still in English. You can help the community by providing new translations or reviewing existing ones on Weblate. For the time being, localized translations are only available for the "stable" branch. You can still view the English documentation for other engine versions using the "Read the Docs" panel at the bottom of the sidebar. Welcome to the official documentation of `Godot Engine `__, the free and open source community-driven 2D and 3D game engine! If you are new to this documentation, we recommend that you read the :ref:`introduction page ` to get an overview of what this documentation has to offer. The table of contents in the sidebar should let you easily access the documentation for your topic of interest. You can also use the search function in the top-left corner. Get involved ------------ Godot Engine is an open source project developed by a community of volunteers. The documentation team can always use your feedback and help to improve the tutorials and class reference. If you don't understand something, or cannot find what you are looking for in the docs, help us make the documentation better by letting us know! Submit an issue or pull request on the `GitHub repository `_, help us `translate the documentation `_ into your language, or talk to us on the ``#documentation`` channel on the `Godot Contributors Chat `_! .. centered:: |weblate_widget| Offline documentation --------------------- To browse the documentation offline, you can download an HTML copy (updated every Monday): `stable `__, `latest `__, `3.6 `__. Extract the ZIP archive then open the top-level ``index.html`` in a web browser. For mobile devices or e-readers, you can also download an ePub copy (updated every Monday): `stable `__, `latest `__, `3.6 `__. Extract the ZIP archive then open the ``GodotEngine.epub`` file in an e-book reader application. .. Below is the main table-of-content tree of the documentation website. It is hidden on the page itself, but it makes up the sidebar for navigation. .. toctree:: :hidden: :maxdepth: 1 :caption: About :name: sec-general about/introduction about/faq about/troubleshooting about/list_of_features about/docs_changelog about/release_policy about/complying_with_licenses .. toctree:: :hidden: :maxdepth: 1 :caption: Getting started :name: sec-learn getting_started/introduction/index getting_started/step_by_step/index getting_started/first_2d_game/index getting_started/first_3d_game/index .. Sections below are split into two groups. First come meta sections, covering general matters. Below that different areas of the engine are listed. These sections are sorted alphabetically. Please keep them that way. .. toctree:: :hidden: :maxdepth: 1 :caption: Manual :name: sec-tutorials tutorials/best_practices/index tutorials/editor/index tutorials/2d/index tutorials/3d/index tutorials/animation/index tutorials/assets_pipeline/index tutorials/audio/index tutorials/export/index tutorials/i18n/index tutorials/inputs/index tutorials/io/index tutorials/math/index tutorials/navigation/index tutorials/networking/index tutorials/performance/index tutorials/physics/index tutorials/platform/index tutorials/plugins/index tutorials/rendering/index tutorials/scripting/index tutorials/shaders/index tutorials/ui/index tutorials/vr/index .. toctree:: :hidden: :maxdepth: 1 :caption: Development :name: sec-devel development/compiling/index development/cpp/index development/editor/index development/file_formats/index .. toctree:: :hidden: :maxdepth: 1 :caption: Community :name: sec-community community/contributing/index community/asset_library/index community/channels community/tutorials .. toctree:: :hidden: :maxdepth: 1 :caption: Class reference :name: sec-class-ref classes/index