virtualx-engine-docs/_sources/getting_started/first_2d_game/index.rst.txt
2024-10-23 09:41:33 -07:00

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.. _doc_your_first_2d_game:
Your first 2D game
==================
In this step-by-step tutorial series, you will create your first complete 2D
game with Godot. By the end of the series, you will have a simple yet complete
game of your own, like the image below.
|image0|
You will learn how the Godot editor works, how to structure a project, and build
a 2D game.
.. note:: This project is an introduction to the Godot engine. It assumes that
you have some programming experience already. If you're new to
programming entirely, you should start here: :ref:`doc_scripting`.
The game is called "Dodge the Creeps!". Your character must move and avoid the
enemies for as long as possible.
You will learn to:
- Create a complete 2D game with the Godot editor.
- Structure a simple game project.
- Move the player character and change its sprite.
- Spawn random enemies.
- Count the score.
And more.
You'll find another series where you'll create a similar game but in 3D. We
recommend you to start with this one, though.
**Why start with 2D?**
3D games are much more complex than 2D ones. It would be best if you stuck to 2D
until you understood the game development process and how to use Godot well.
You can find a completed version of this project at this location:
- https://github.com/godotengine/godot-demo-projects
Prerequisites
-------------
This step-by-step tutorial is intended for beginners who followed the complete
:ref:`Getting Started <toc-learn-step_by_step>`.
If you're an experienced programmer, you can find the complete demo's source
code here: `Godot demo projects
<https://github.com/godotengine/godot-demo-projects>`__.
We prepared some game assets you'll need to download so we can jump straight to
the code.
You can download them by clicking the link below.
:download:`dodge_assets.zip <files/dodge_assets.zip>`.
Contents
--------
.. toctree::
:maxdepth: 1
:name: toc-learn-first_2d_game
01.project_setup
02.player_scene
03.coding_the_player
04.creating_the_enemy
05.the_main_game_scene
06.heads_up_display
07.finishing-up
.. |image0| image:: img/dodge_preview.gif