72 lines
2.8 KiB
ReStructuredText
72 lines
2.8 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/AnimationNodeAnimation.xml.
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.. _class_AnimationNodeAnimation:
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AnimationNodeAnimation
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======================
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**Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Input animation to use in an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. Only features one output set using the :ref:`animation<class_AnimationNodeAnimation_property_animation>` property. Use it as an input for :ref:`AnimationNode<class_AnimationNode>` that blend animations together.
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`AnimationTree <../tutorials/animation/animation_tree>`
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- `3D Platformer Demo <https://godotengine.org/asset-library/asset/125>`__
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- `Third Person Shooter Demo <https://godotengine.org/asset-library/asset/678>`__
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-----------------------------+-------------------------------------------------------------------+--------+
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| :ref:`String<class_String>` | :ref:`animation<class_AnimationNodeAnimation_property_animation>` | ``""`` |
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+-----------------------------+-------------------------------------------------------------------+--------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_AnimationNodeAnimation_property_animation:
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.. rst-class:: classref-property
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:ref:`String<class_String>` **animation** = ``""``
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.. rst-class:: classref-property-setget
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- void **set_animation** **(** :ref:`String<class_String>` value **)**
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- :ref:`String<class_String>` **get_animation** **(** **)**
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Animation to use as an output. It is one of the animations provided by :ref:`AnimationTree.anim_player<class_AnimationTree_property_anim_player>`.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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