268 lines
12 KiB
ReStructuredText
268 lines
12 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/AnimationNodeBlendTree.xml.
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.. _class_AnimationNodeBlendTree:
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AnimationNodeBlendTree
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======================
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**Inherits:** :ref:`AnimationRootNode<class_AnimationRootNode>` **<** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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:ref:`AnimationTree<class_AnimationTree>` node resource that contains many blend type nodes.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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This node may contain a sub-tree of any other blend type nodes, such as :ref:`AnimationNodeTransition<class_AnimationNodeTransition>`, :ref:`AnimationNodeBlend2<class_AnimationNodeBlend2>`, :ref:`AnimationNodeBlend3<class_AnimationNodeBlend3>`, :ref:`AnimationNodeOneShot<class_AnimationNodeOneShot>`, etc. This is one of the most commonly used roots.
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An :ref:`AnimationNodeOutput<class_AnimationNodeOutput>` node named ``output`` is created by default.
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`../tutorials/animation/animation_tree`
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-------------------------------+-------------------------------------------------------------------------+---------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`graph_offset<class_AnimationNodeBlendTree_property_graph_offset>` | ``Vector2( 0, 0 )`` |
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+-------------------------------+-------------------------------------------------------------------------+---------------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_node<class_AnimationNodeBlendTree_method_add_node>` **(** :ref:`String<class_String>` name, :ref:`AnimationNode<class_AnimationNode>` node, :ref:`Vector2<class_Vector2>` position=Vector2( 0, 0 ) **)** |
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`connect_node<class_AnimationNodeBlendTree_method_connect_node>` **(** :ref:`String<class_String>` input_node, :ref:`int<class_int>` input_index, :ref:`String<class_String>` output_node **)** |
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`disconnect_node<class_AnimationNodeBlendTree_method_disconnect_node>` **(** :ref:`String<class_String>` input_node, :ref:`int<class_int>` input_index **)** |
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`AnimationNode<class_AnimationNode>` | :ref:`get_node<class_AnimationNodeBlendTree_method_get_node>` **(** :ref:`String<class_String>` name **)** |const| |
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_node_position<class_AnimationNodeBlendTree_method_get_node_position>` **(** :ref:`String<class_String>` name **)** |const| |
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`has_node<class_AnimationNodeBlendTree_method_has_node>` **(** :ref:`String<class_String>` name **)** |const| |
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`remove_node<class_AnimationNodeBlendTree_method_remove_node>` **(** :ref:`String<class_String>` name **)** |
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`rename_node<class_AnimationNodeBlendTree_method_rename_node>` **(** :ref:`String<class_String>` name, :ref:`String<class_String>` new_name **)** |
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_node_position<class_AnimationNodeBlendTree_method_set_node_position>` **(** :ref:`String<class_String>` name, :ref:`Vector2<class_Vector2>` position **)** |
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+-------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Constants
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---------
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.. _class_AnimationNodeBlendTree_constant_CONNECTION_OK:
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.. rst-class:: classref-constant
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**CONNECTION_OK** = ``0``
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The connection was successful.
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.. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_INPUT:
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.. rst-class:: classref-constant
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**CONNECTION_ERROR_NO_INPUT** = ``1``
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The input node is ``null``.
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.. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_INPUT_INDEX:
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.. rst-class:: classref-constant
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**CONNECTION_ERROR_NO_INPUT_INDEX** = ``2``
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The specified input port is out of range.
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.. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_NO_OUTPUT:
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.. rst-class:: classref-constant
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**CONNECTION_ERROR_NO_OUTPUT** = ``3``
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The output node is ``null``.
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.. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_SAME_NODE:
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.. rst-class:: classref-constant
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**CONNECTION_ERROR_SAME_NODE** = ``4``
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Input and output nodes are the same.
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.. _class_AnimationNodeBlendTree_constant_CONNECTION_ERROR_CONNECTION_EXISTS:
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.. rst-class:: classref-constant
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**CONNECTION_ERROR_CONNECTION_EXISTS** = ``5``
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The specified connection already exists.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_AnimationNodeBlendTree_property_graph_offset:
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.. rst-class:: classref-property
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:ref:`Vector2<class_Vector2>` **graph_offset** = ``Vector2( 0, 0 )``
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.. rst-class:: classref-property-setget
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- void **set_graph_offset** **(** :ref:`Vector2<class_Vector2>` value **)**
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- :ref:`Vector2<class_Vector2>` **get_graph_offset** **(** **)**
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The global offset of all sub-nodes.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_AnimationNodeBlendTree_method_add_node:
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.. rst-class:: classref-method
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void **add_node** **(** :ref:`String<class_String>` name, :ref:`AnimationNode<class_AnimationNode>` node, :ref:`Vector2<class_Vector2>` position=Vector2( 0, 0 ) **)**
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Adds an :ref:`AnimationNode<class_AnimationNode>` at the given ``position``. The ``name`` is used to identify the created sub-node later.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendTree_method_connect_node:
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.. rst-class:: classref-method
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void **connect_node** **(** :ref:`String<class_String>` input_node, :ref:`int<class_int>` input_index, :ref:`String<class_String>` output_node **)**
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Connects the output of an :ref:`AnimationNode<class_AnimationNode>` as input for another :ref:`AnimationNode<class_AnimationNode>`, at the input port specified by ``input_index``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendTree_method_disconnect_node:
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.. rst-class:: classref-method
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void **disconnect_node** **(** :ref:`String<class_String>` input_node, :ref:`int<class_int>` input_index **)**
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Disconnects the node connected to the specified input.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendTree_method_get_node:
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.. rst-class:: classref-method
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:ref:`AnimationNode<class_AnimationNode>` **get_node** **(** :ref:`String<class_String>` name **)** |const|
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Returns the sub-node with the specified ``name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendTree_method_get_node_position:
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_node_position** **(** :ref:`String<class_String>` name **)** |const|
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Returns the position of the sub-node with the specified ``name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendTree_method_has_node:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **has_node** **(** :ref:`String<class_String>` name **)** |const|
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Returns ``true`` if a sub-node with specified ``name`` exists.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendTree_method_remove_node:
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.. rst-class:: classref-method
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void **remove_node** **(** :ref:`String<class_String>` name **)**
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Removes a sub-node.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendTree_method_rename_node:
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.. rst-class:: classref-method
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void **rename_node** **(** :ref:`String<class_String>` name, :ref:`String<class_String>` new_name **)**
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Changes the name of a sub-node.
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.. rst-class:: classref-item-separator
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----
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.. _class_AnimationNodeBlendTree_method_set_node_position:
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.. rst-class:: classref-method
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void **set_node_position** **(** :ref:`String<class_String>` name, :ref:`Vector2<class_Vector2>` position **)**
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Modifies the position of a sub-node.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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