virtualx-engine-docs/_sources/classes/class_audiostreamgeneratorplayback.rst.txt
2024-10-23 09:41:33 -07:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/AudioStreamGeneratorPlayback.xml.
.. _class_AudioStreamGeneratorPlayback:
AudioStreamGeneratorPlayback
============================
**Inherits:** :ref:`AudioStreamPlaybackResampled<class_AudioStreamPlaybackResampled>` **<** :ref:`AudioStreamPlayback<class_AudioStreamPlayback>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Plays back audio generated using :ref:`AudioStreamGenerator<class_AudioStreamGenerator>`.
.. rst-class:: classref-introduction-group
Description
-----------
This class is meant to be used with :ref:`AudioStreamGenerator<class_AudioStreamGenerator>` to play back the generated audio in real-time.
.. rst-class:: classref-introduction-group
Tutorials
---------
- `Audio Generator Demo <https://godotengine.org/asset-library/asset/526>`__
- `Godot 3.2 will get new audio features <https://godotengine.org/article/godot-32-will-get-new-audio-features>`__
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`can_push_buffer<class_AudioStreamGeneratorPlayback_method_can_push_buffer>` **(** :ref:`int<class_int>` amount **)** |const| |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`clear_buffer<class_AudioStreamGeneratorPlayback_method_clear_buffer>` **(** **)** |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_frames_available<class_AudioStreamGeneratorPlayback_method_get_frames_available>` **(** **)** |const| |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_skips<class_AudioStreamGeneratorPlayback_method_get_skips>` **(** **)** |const| |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`push_buffer<class_AudioStreamGeneratorPlayback_method_push_buffer>` **(** :ref:`PoolVector2Array<class_PoolVector2Array>` frames **)** |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`push_frame<class_AudioStreamGeneratorPlayback_method_push_frame>` **(** :ref:`Vector2<class_Vector2>` frame **)** |
+-------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_AudioStreamGeneratorPlayback_method_can_push_buffer:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **can_push_buffer** **(** :ref:`int<class_int>` amount **)** |const|
Returns ``true`` if a buffer of the size ``amount`` can be pushed to the audio sample data buffer without overflowing it, ``false`` otherwise.
.. rst-class:: classref-item-separator
----
.. _class_AudioStreamGeneratorPlayback_method_clear_buffer:
.. rst-class:: classref-method
void **clear_buffer** **(** **)**
Clears the audio sample data buffer.
.. rst-class:: classref-item-separator
----
.. _class_AudioStreamGeneratorPlayback_method_get_frames_available:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_frames_available** **(** **)** |const|
Returns the number of frames that can be pushed to the audio sample data buffer without overflowing it. If the result is ``0``, the buffer is full.
.. rst-class:: classref-item-separator
----
.. _class_AudioStreamGeneratorPlayback_method_get_skips:
.. rst-class:: classref-method
:ref:`int<class_int>` **get_skips** **(** **)** |const|
.. container:: contribute
There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
.. rst-class:: classref-item-separator
----
.. _class_AudioStreamGeneratorPlayback_method_push_buffer:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **push_buffer** **(** :ref:`PoolVector2Array<class_PoolVector2Array>` frames **)**
Pushes several audio data frames to the buffer. This is usually more efficient than :ref:`push_frame<class_AudioStreamGeneratorPlayback_method_push_frame>` in C# and compiled languages via GDNative, but :ref:`push_buffer<class_AudioStreamGeneratorPlayback_method_push_buffer>` may be *less* efficient in GDScript.
.. rst-class:: classref-item-separator
----
.. _class_AudioStreamGeneratorPlayback_method_push_frame:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **push_frame** **(** :ref:`Vector2<class_Vector2>` frame **)**
Pushes a single audio data frame to the buffer. This is usually less efficient than :ref:`push_buffer<class_AudioStreamGeneratorPlayback_method_push_buffer>` in C# and compiled languages via GDNative, but :ref:`push_frame<class_AudioStreamGeneratorPlayback_method_push_frame>` may be *more* efficient in GDScript.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`