virtualx-engine-docs/_sources/classes/class_editorscenepostimport.rst.txt
2024-10-23 09:41:33 -07:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/EditorScenePostImport.xml.
.. _class_EditorScenePostImport:
EditorScenePostImport
=====================
**Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
Post-processes scenes after import.
.. rst-class:: classref-introduction-group
Description
-----------
Imported scenes can be automatically modified right after import by setting their **Custom Script** Import property to a ``tool`` script that inherits from this class.
The :ref:`post_import<class_EditorScenePostImport_method_post_import>` callback receives the imported scene's root node and returns the modified version of the scene. Usage example:
::
tool # Needed so it runs in editor
extends EditorScenePostImport
# This sample changes all node names
# Called right after the scene is imported and gets the root node
func post_import(scene):
# Change all node names to "modified_[oldnodename]"
iterate(scene)
return scene # Remember to return the imported scene
func iterate(node):
if node != null:
node.name = "modified_" + node.name
for child in node.get_children():
iterate(child)
.. rst-class:: classref-introduction-group
Tutorials
---------
- `#custom-script <../tutorials/assets_pipeline/importing_scenes.html#custom-script>`__ in :doc:`../tutorials/assets_pipeline/importing_scenes`
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+-----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_source_file<class_EditorScenePostImport_method_get_source_file>` **(** **)** |const| |
+-----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`get_source_folder<class_EditorScenePostImport_method_get_source_folder>` **(** **)** |const| |
+-----------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_Object>` | :ref:`post_import<class_EditorScenePostImport_method_post_import>` **(** :ref:`Object<class_Object>` scene **)** |virtual| |
+-----------------------------+----------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_EditorScenePostImport_method_get_source_file:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_source_file** **(** **)** |const|
Returns the source file path which got imported (e.g. ``res://scene.dae``).
.. rst-class:: classref-item-separator
----
.. _class_EditorScenePostImport_method_get_source_folder:
.. rst-class:: classref-method
:ref:`String<class_String>` **get_source_folder** **(** **)** |const|
Returns the resource folder the imported scene file is located in.
.. rst-class:: classref-item-separator
----
.. _class_EditorScenePostImport_method_post_import:
.. rst-class:: classref-method
:ref:`Object<class_Object>` **post_import** **(** :ref:`Object<class_Object>` scene **)** |virtual|
Called after the scene was imported. This method must return the modified version of the scene.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`