29 lines
1.3 KiB
ReStructuredText
29 lines
1.3 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/OccluderShape.xml.
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.. _class_OccluderShape:
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OccluderShape
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=============
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`OccluderShapePolygon<class_OccluderShapePolygon>`, :ref:`OccluderShapeSphere<class_OccluderShapeSphere>`
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Base class for shapes used for occlusion culling by the :ref:`Occluder<class_Occluder>` node.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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:ref:`Occluder<class_Occluder>`\ s can use any primitive shape derived from **OccluderShape**.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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