virtualx-engine-docs/_sources/classes/class_packedscenegltf.rst.txt
2024-10-23 09:41:33 -07:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/modules/gltf/doc_classes/PackedSceneGLTF.xml.
.. _class_PackedSceneGLTF:
PackedSceneGLTF
===============
**Inherits:** :ref:`PackedScene<class_PackedScene>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
.. rst-class:: classref-introduction-group
Description
-----------
**Note:** This class is only compiled in editor builds. Run-time glTF loading and saving is *not* available in exported projects. References to **PackedSceneGLTF** within a script will cause an error in an exported project.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-------------------------------------+----------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Dictionary<class_Dictionary>` | _bundled | ``{"conn_count": 0,"conns": PoolIntArray( ),"editable_instances": [ ],"names": PoolStringArray( ),"node_count": 0,"node_paths": [ ],"nodes": PoolIntArray( ),"variants": [ ],"version": 2}`` (overrides :ref:`PackedScene<class_PackedScene_property__bundled>`) |
+-------------------------------------+----------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-reftable-group
Methods
-------
.. table::
:widths: auto
+---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`export_gltf<class_PackedSceneGLTF_method_export_gltf>` **(** :ref:`Node<class_Node>` node, :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0 **)** |
+---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Node<class_Node>` | :ref:`import_gltf_scene<class_PackedSceneGLTF_method_import_gltf_scene>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`int<class_int>` compress_flags=2194432, :ref:`GLTFState<class_GLTFState>` state=null **)** |
+---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`pack_gltf<class_PackedSceneGLTF_method_pack_gltf>` **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`int<class_int>` compress_flags=2194432, :ref:`GLTFState<class_GLTFState>` state=null **)** |
+---------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_PackedSceneGLTF_method_export_gltf:
.. rst-class:: classref-method
:ref:`Error<enum_@GlobalScope_Error>` **export_gltf** **(** :ref:`Node<class_Node>` node, :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0 **)**
.. container:: contribute
There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
.. rst-class:: classref-item-separator
----
.. _class_PackedSceneGLTF_method_import_gltf_scene:
.. rst-class:: classref-method
:ref:`Node<class_Node>` **import_gltf_scene** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`int<class_int>` compress_flags=2194432, :ref:`GLTFState<class_GLTFState>` state=null **)**
.. container:: contribute
There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
.. rst-class:: classref-item-separator
----
.. _class_PackedSceneGLTF_method_pack_gltf:
.. rst-class:: classref-method
void **pack_gltf** **(** :ref:`String<class_String>` path, :ref:`int<class_int>` flags=0, :ref:`float<class_float>` bake_fps=1000.0, :ref:`int<class_int>` compress_flags=2194432, :ref:`GLTFState<class_GLTFState>` state=null **)**
.. container:: contribute
There is currently no description for this method. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`