122 lines
4.1 KiB
ReStructuredText
122 lines
4.1 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/ShortCut.xml.
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.. _class_ShortCut:
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ShortCut
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========
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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A shortcut for binding input.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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A shortcut for binding input.
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Shortcuts are commonly used for interacting with a :ref:`Control<class_Control>` element from a :ref:`InputEvent<class_InputEvent>`.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-------------------------------------+---------------------------------------------------+
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| :ref:`InputEvent<class_InputEvent>` | :ref:`shortcut<class_ShortCut_property_shortcut>` |
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+-------------------------------------+---------------------------------------------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-----------------------------+---------------------------------------------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | :ref:`get_as_text<class_ShortCut_method_get_as_text>` **(** **)** |const| |
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+-----------------------------+---------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_shortcut<class_ShortCut_method_is_shortcut>` **(** :ref:`InputEvent<class_InputEvent>` event **)** |const| |
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+-----------------------------+---------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_valid<class_ShortCut_method_is_valid>` **(** **)** |const| |
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+-----------------------------+---------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_ShortCut_property_shortcut:
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.. rst-class:: classref-property
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:ref:`InputEvent<class_InputEvent>` **shortcut**
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.. rst-class:: classref-property-setget
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- void **set_shortcut** **(** :ref:`InputEvent<class_InputEvent>` value **)**
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- :ref:`InputEvent<class_InputEvent>` **get_shortcut** **(** **)**
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The shortcut's :ref:`InputEvent<class_InputEvent>`.
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Generally the :ref:`InputEvent<class_InputEvent>` is a keyboard key, though it can be any :ref:`InputEvent<class_InputEvent>`.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_ShortCut_method_get_as_text:
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.. rst-class:: classref-method
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:ref:`String<class_String>` **get_as_text** **(** **)** |const|
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Returns the shortcut's :ref:`InputEvent<class_InputEvent>` as a :ref:`String<class_String>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_ShortCut_method_is_shortcut:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_shortcut** **(** :ref:`InputEvent<class_InputEvent>` event **)** |const|
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Returns ``true`` if the shortcut's :ref:`InputEvent<class_InputEvent>` equals ``event``.
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.. rst-class:: classref-item-separator
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----
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.. _class_ShortCut_method_is_valid:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_valid** **(** **)** |const|
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If ``true``, this shortcut is valid.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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