88 lines
3 KiB
ReStructuredText
88 lines
3 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/3.6/modules/visual_script/doc_classes/VisualScriptClassConstant.xml.
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.. _class_VisualScriptClassConstant:
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VisualScriptClassConstant
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=========================
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**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Gets a constant from a given class.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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This node returns a constant from a given class, such as :ref:`@GlobalScope.TYPE_INT<class_@GlobalScope_constant_TYPE_INT>`. See the given class' documentation for available constants.
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\ **Input Ports:**\
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none
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\ **Output Ports:**\
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- Data (variant): ``value``
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-----------------------------+----------------------------------------------------------------------+--------------+
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| :ref:`String<class_String>` | :ref:`base_type<class_VisualScriptClassConstant_property_base_type>` | ``"Object"`` |
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+-----------------------------+----------------------------------------------------------------------+--------------+
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| :ref:`String<class_String>` | :ref:`constant<class_VisualScriptClassConstant_property_constant>` | ``""`` |
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+-----------------------------+----------------------------------------------------------------------+--------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_VisualScriptClassConstant_property_base_type:
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.. rst-class:: classref-property
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:ref:`String<class_String>` **base_type** = ``"Object"``
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.. rst-class:: classref-property-setget
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- void **set_base_type** **(** :ref:`String<class_String>` value **)**
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- :ref:`String<class_String>` **get_base_type** **(** **)**
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The constant's parent class.
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.. rst-class:: classref-item-separator
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----
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.. _class_VisualScriptClassConstant_property_constant:
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.. rst-class:: classref-property
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:ref:`String<class_String>` **constant** = ``""``
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.. rst-class:: classref-property-setget
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- void **set_class_constant** **(** :ref:`String<class_String>` value **)**
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- :ref:`String<class_String>` **get_class_constant** **(** **)**
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The constant to return. See the given class for its available constants.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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