virtualx-engine-docs/_sources/classes/class_visualshadernodevectorop.rst.txt
2024-10-23 09:41:33 -07:00

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.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/VisualShaderNodeVectorOp.xml.
.. _class_VisualShaderNodeVectorOp:
VisualShaderNodeVectorOp
========================
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
A vector operator to be used within the visual shader graph.
.. rst-class:: classref-introduction-group
Description
-----------
A visual shader node for use of vector operators. Operates on vector ``a`` and vector ``b``.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+---------------------------------------------------------+-------------------------------------------------------------------+-------+
| :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` | :ref:`operator<class_VisualShaderNodeVectorOp_property_operator>` | ``0`` |
+---------------------------------------------------------+-------------------------------------------------------------------+-------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Enumerations
------------
.. _enum_VisualShaderNodeVectorOp_Operator:
.. rst-class:: classref-enumeration
enum **Operator**:
.. _class_VisualShaderNodeVectorOp_constant_OP_ADD:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_ADD** = ``0``
Adds two vectors.
.. _class_VisualShaderNodeVectorOp_constant_OP_SUB:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_SUB** = ``1``
Subtracts a vector from a vector.
.. _class_VisualShaderNodeVectorOp_constant_OP_MUL:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_MUL** = ``2``
Multiplies two vectors.
.. _class_VisualShaderNodeVectorOp_constant_OP_DIV:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_DIV** = ``3``
Divides vector by vector.
.. _class_VisualShaderNodeVectorOp_constant_OP_MOD:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_MOD** = ``4``
Returns the remainder of the two vectors.
.. _class_VisualShaderNodeVectorOp_constant_OP_POW:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_POW** = ``5``
Returns the value of the first parameter raised to the power of the second, for each component of the vectors.
.. _class_VisualShaderNodeVectorOp_constant_OP_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_MAX** = ``6``
Returns the greater of two values, for each component of the vectors.
.. _class_VisualShaderNodeVectorOp_constant_OP_MIN:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_MIN** = ``7``
Returns the lesser of two values, for each component of the vectors.
.. _class_VisualShaderNodeVectorOp_constant_OP_CROSS:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_CROSS** = ``8``
Calculates the cross product of two vectors.
.. _class_VisualShaderNodeVectorOp_constant_OP_ATAN2:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_ATAN2** = ``9``
Returns the arc-tangent of the parameters.
.. _class_VisualShaderNodeVectorOp_constant_OP_REFLECT:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_REFLECT** = ``10``
Returns the vector that points in the direction of reflection. ``a`` is incident vector and ``b`` is the normal vector.
.. _class_VisualShaderNodeVectorOp_constant_OP_STEP:
.. rst-class:: classref-enumeration-constant
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **OP_STEP** = ``11``
Vector step operator. Returns ``0.0`` if ``a`` is smaller than ``b`` and ``1.0`` otherwise.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_VisualShaderNodeVectorOp_property_operator:
.. rst-class:: classref-property
:ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **operator** = ``0``
.. rst-class:: classref-property-setget
- void **set_operator** **(** :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` value **)**
- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **get_operator** **(** **)**
The operator to be used. See :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` for options.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`